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Author Topic: FF6 Patch: FF6 Improvement Beta Patch  (Read 5396 times)

darkmage

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FF6 Patch: FF6 Improvement Beta Patch
« on: August 26, 2010, 07:21:25 PM »
I'd like to submit my FF6 Improvement patch, but it's 300 KB, which is over the maximum attachment size of 192 KB...

So here's a link instead! ShadedMagus
« Last Edit: August 29, 2010, 06:28:36 PM by darkmage »

Poco Loco

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Re: FF6 Patch: FF6 Improvement Beta Patch
« Reply #1 on: August 26, 2010, 10:57:52 PM »
I forgot 2 mention my playthru went well DarkMage

did u test it out 2gether yet?
"Sometimes ninjas do wrong to each other, and in dat way the force of tha earf' comes around da moon - and at that presence, da dirt, it overshadows the grass, so you're like, I can't cut dis grass, there's no sun comin' through. So in order to enable each other the two fruits have to look each other in da eye and understand we can only be right, as da ripe is wrong, you know what I mean?"

-HNIC

darkmage

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Re: FF6 Patch: FF6 Improvement Beta Patch
« Reply #2 on: August 26, 2010, 11:48:51 PM »
I got to the Magitek Facility and that's where I stopped since I've been on this new schedule that has me waking up at 3 in the morning. But it looked good, no stops or anything. I think it's good, but I want to put it out there for testing.

Lenophis

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Re: FF6 Patch: FF6 Improvement Beta Patch
« Reply #3 on: August 27, 2010, 12:37:11 AM »
If you can upload it somewhere (googlepages, etc) then go ahead and link it.

119 bugs fixed and counting.

Odbarc

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Re: FF6 Patch: FF6 Improvement Beta Patch
« Reply #4 on: August 27, 2010, 07:40:22 AM »
What's included? What should we be looking for?

darkmage

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Re: FF6 Patch: FF6 Improvement Beta Patch
« Reply #5 on: August 29, 2010, 05:37:47 PM »
What's included? What should we be looking for?

Everything that's listed on the first page of the thread is what's included. I still intend to do a script rewrite, but for now I want to get this out there so if anything is found I might be able to look at it and fix it.

Lenophis

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Re: FF6 Patch: FF6 Improvement Beta Patch
« Reply #6 on: August 29, 2010, 11:04:14 PM »
And it's up.

119 bugs fixed and counting.

Poco Loco

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Re: FF6 Patch: FF6 Improvement Beta Patch
« Reply #7 on: October 07, 2010, 07:46:30 AM »
oh this version doesn't have the zozo patch (the jumping left 1)

I'll try to apply it seperately

if it works I'll let u know
"Sometimes ninjas do wrong to each other, and in dat way the force of tha earf' comes around da moon - and at that presence, da dirt, it overshadows the grass, so you're like, I can't cut dis grass, there's no sun comin' through. So in order to enable each other the two fruits have to look each other in da eye and understand we can only be right, as da ripe is wrong, you know what I mean?"

-HNIC

darkmage

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Re: FF6 Patch: FF6 Improvement Beta Patch
« Reply #8 on: October 15, 2010, 10:36:47 PM »
Version 0.91 is out, with the following changes:

  • Removed They Only Jump Left in Zozo! (mblock129) - this fix will be made manually
  • Added Missing Light Object fix (Novalia Spirit)
  • Added Shadow/Chupon Colosseum fix (Novalia Spirit)
  • Added Peninsula of Death fix (Novalia Spirit)
  • Changed the 2 single-enemy formations which can mistakenly cause a Pincer attack
  • Changed the Umaro enemy listings names to "Yeti", as he could be named something else
  • Updated the direct changes list to reflect that the Celes Rushing It bug was fixed manually
  • Fixed Dagger items that still had 2-Hand and Runic properties (NOTE: The Gladius has 2-hand as a gladius is a short sword)
  • Changed the Prism Cape price to 3000 GP, and removed the listing in the Returners' Hideout item shop

The patch can be found here: http://sites.google.com/site/shadedmagus/home/projects/ff6-improvement

darkmage

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Re: FF6 Patch: FF6 Improvement Beta Patch
« Reply #9 on: October 22, 2010, 11:03:45 PM »
Version 0.92 is out, with the following changes:

  • Fixed a map glitch in the Returners' Hideout which prevented you from opening the hidden White Cape chest from the south
  • Made several invisible chests on the Phantom Train in Sabin's Scenario reappear!

The patch can be found here: https://sites.google.com/site/shadedmagus/home/projects/ff6-improvement

Lenophis

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Re: FF6 Patch: FF6 Improvement Beta Patch
« Reply #10 on: October 22, 2010, 11:44:01 PM »
After finally reading the readme, I can't say I'm a fan of the patch descriptions being changed. Kindly revert them back to what they were. :shadow:

119 bugs fixed and counting.

darkmage

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Re: FF6 Patch: FF6 Improvement Beta Patch
« Reply #11 on: October 23, 2010, 05:31:56 AM »
After finally reading the readme, I can't say I'm a fan of the patch descriptions being changed. Kindly revert them back to what they were. :shadow:

Done and done. It'll take me a while; it took 3 days just to get them all in the readme in the first place.  :blush:

Poco Loco

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Re: FF6 Patch: FF6 Improvement Beta Patch
« Reply #12 on: October 23, 2010, 12:12:59 PM »
personally I thought the new read me was good for the people who do not know what the patches actually do

but that's just me

(Dark Mage I have the latest long version in case u didn't back it up or change your mind)
"Sometimes ninjas do wrong to each other, and in dat way the force of tha earf' comes around da moon - and at that presence, da dirt, it overshadows the grass, so you're like, I can't cut dis grass, there's no sun comin' through. So in order to enable each other the two fruits have to look each other in da eye and understand we can only be right, as da ripe is wrong, you know what I mean?"

-HNIC

darkmage

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Re: FF6 Patch: FF6 Improvement Beta Patch
« Reply #13 on: October 23, 2010, 03:35:10 PM »
It's not up to me. Lenophis is one of the authors of the descriptions, and if he doesn't like it, I'll respect that.

Poco Loco

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Re: FF6 Patch: FF6 Improvement Beta Patch
« Reply #14 on: October 23, 2010, 04:12:04 PM »
well thats true
"Sometimes ninjas do wrong to each other, and in dat way the force of tha earf' comes around da moon - and at that presence, da dirt, it overshadows the grass, so you're like, I can't cut dis grass, there's no sun comin' through. So in order to enable each other the two fruits have to look each other in da eye and understand we can only be right, as da ripe is wrong, you know what I mean?"

-HNIC