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Author Topic: Reflected Spell Palettes  (Read 2865 times)

Dragonsbrethren

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Reflected Spell Palettes
« on: June 11, 2008, 05:02:47 PM »
Has anyone looked into these? I think they're either coded into the animations themselves or Reflect checks for certain animations. The reason I say that is I hacked Warp's animation and when reflected it uses the correct palette, when I switched back to the original it uses the incorrect purple/blue palette.

Deathlike2

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Re: Reflected Spell Palettes
« Reply #1 on: June 11, 2008, 05:13:57 PM »
The only known spells that have funky spell palettes when reflected is Count/Death, Psych/Drain, and the mystery one is Sight.

Edit: Oh yeah, I forgot about Stop.
« Last Edit: June 11, 2008, 05:20:37 PM by Deathlike2 »
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Dragonsbrethren

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Re: Reflected Spell Palettes
« Reply #2 on: June 11, 2008, 05:18:30 PM »
I'll do some testing with those spells later to see if they behave the same. I decided to use Warp's incorrect palette in my hack, I like it better than the default green one anyway.

Deathlike2

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Re: Reflected Spell Palettes
« Reply #3 on: June 11, 2008, 05:29:13 PM »
My guess is that it is a bug. The Death spell has blood red trailing it, and apparently the game retains that palette. The Green is coming from the Reflect palette. I do think that uses some sort of transparancy in that spell graphics.

It is possible that the original graphics for the spell is what you seeing when reflected, and that the palette is simply not being applied.
« Last Edit: June 11, 2008, 05:39:30 PM by Deathlike2 »
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Dragonsbrethren

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Re: Reflected Spell Palettes
« Reply #4 on: June 11, 2008, 06:00:26 PM »
Stone/Break suffers from this as well, it uses an orange palette when reflected. Only found that out because I gave Death Break's animation to test. :tongue:

I've done enough testing that I'm certain it's tied to certain animations, your idea about it being the animation's default palette sounds plausible but it's odd that it doesn't affect every animation if that's the case.
« Last Edit: June 11, 2008, 06:05:46 PM by Dragonsbrethren »

Deathlike2

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Re: Reflected Spell Palettes
« Reply #5 on: June 11, 2008, 06:15:06 PM »
I'd say its the animation itself is causing it.

Edit: I'll check on the basic spells (I won't do monster spells at the moment since I don't have the patience for it at the moment).

Spells that are affected:
Stop (green palette)
Death/Count (bloody red)
Drain/Osmose (green palette)
Blink (funky palette)
Shell (Protect's palette)
Sight (dunno what's causing that)
Charm (the bird looks a little different)
Break (orangey, from the little stuff at the end)
« Last Edit: June 11, 2008, 06:40:30 PM by Deathlike2 »
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3