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Author Topic: New patch: Stepping Out Bug fix  (Read 300 times)

13375K31C43R

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New patch: Stepping Out Bug fix
« on: February 11, 2017, 05:15:19 PM »
New patch everyone! Pretty simple, it just moves the Y-button-enabled party switch handler before the player movement handler, thus eliminating the separation between that and the event trigger detector. Now there will be no spikes getting stuck in the Phoenix Cave.
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." -Gildor from The Lord of the Rings

Imzogelmo

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Re: New patch: Stepping Out Bug fix
« Reply #1 on: February 11, 2017, 10:17:59 PM »
It should fix this, I would assume:

Quote from: Novalia Spirit
#141

At the end of Kefka's Tower, although the game normally doesn't allow this, you can drop the weights over the other parties if you have them move towards the switch and then switch parties while they do so.

5/31/16 - I have an assembly of the battle portion of C2, relocated to the F0 bank, which has both vanilla and patch code in my dropbox. I'll be updating it with additional patches as I have time. I will *not* be releasing it publicly, but ask me for the link and I'll share.

13375K31C43R

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Re: New patch: Stepping Out Bug fix
« Reply #2 on: February 11, 2017, 11:35:51 PM »
I don't know. Maybe it does, but I'm nowhere near the point of being able to test this.
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." -Gildor from The Lord of the Rings