Ok, so Zeemis and I have discovered a little trick to add a new palette, well give a little more variation that is, however we do not know how to change it exactly
don't get me wrong, I have the offsets
the over world offset starts at 268200 and ends at 268600
and the battle offset starts at 2D6500 and ends at 2D6600
the palette that will be used is #7 for the world map (0E) (in battle its the palette for magitek armor and chocobos)
and the battle palette is #9 (12) (for some reason it looks exactly like palette #0 with the exception of the last 4 unusable colors)
now we know how to go about changing the palettes (which is a simple matter of changing lets say Terra, who's palette is #2, which is 04 to 0E for example) the problem is finding her byte, like there are more then bit that has 04, and the same for the other characters who share the same palette, which is why we want to know what is the exact offset per character like whats the offset for each playable character
I can assume the offset starts with Terra, but what do we do? do we need to skip every other byte (odd ones mess everything up after all) or what?
if we learn that much we can simply figure the rest out and take care of the rest