øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=450.msg16509e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexb759-2.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=450.0e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexb759-2.html.zx·dg^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ]w*­OKtext/htmlISO-8859-1gzip@øÕ*­ÿÿÿÿÿÿÿÿTue, 10 Mar 2020 10:14:39 GMT0ó°° ®0®P®€§²ð®·dg^ˆ*­ THE Status Thread

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Deathlike2

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THE Status Thread
« on: March 20, 2008, 03:42:25 PM »
This thread is to keep track of odd/peculiar/known behavior of certain statuses...

Blind (aka Darkness status):
http://slickproductions.org/forum/index.php?topic=366.0

Regen (hidden):
http://slickproductions.org/forum/index.php?topic=308.0

Barrier (seen in FF4 only):
http://slickproductions.org/forum/index.php?topic=275.0

Dispel/Black Hole (status removal):
http://slickproductions.org/forum/index.php?topic=274.0

HP Leak (hidden):
http://slickproductions.org/forum/index.php?topic=373.0

Silence/Mute:
http://slickproductions.org/forum/index.php?topic=364.0 - commands disabled/behaving strange
http://slickproductions.org/forum/index.php?topic=442.0 - monster spells are not disabled

Paralysis and Sleep:
http://slickproductions.org/forum/index.php?topic=335.0

Reflect:
http://slickproductions.org/forum/index.php?topic=322.0 - cosmetic issues
http://slickproductions.org/forum/index.php?topic=403.0 - dummied effects via Reflect
http://slickproductions.org/forum/index.php?topic=288.0 - Gird is reflectable
http://slickproductions.org/forum/index.php?topic=307.0 - Pray is reflectable
http://slickproductions.org/forum/index.php?topic=181.0 - Reflect "changes" the elemental somehow

Curse:
http://slickproductions.org/forum/index.php?topic=318.0

Hide (hidden status):
http://slickproductions.org/forum/index.php?topic=310.0

Jump (hidden):
http://slickproductions.org/forum/index.php?topic=265.0

Twin (not really documented yet):
http://slickproductions.org/forum/index.php?topic=290.0

Build Up (hidden):
http://slickproductions.org/forum/index.php?topic=288.0

Metallic Paralysis:
http://slickproductions.org/forum/index.php?topic=382.0

Defend/Parry (hidden):
http://slickproductions.org/forum/index.php?topic=317.0

Charm (and some HP leak info):
http://slickproductions.org/forum/index.php?topic=181.0

Cover (hidden):
http://slickproductions.org/forum/index.php?topic=309.0

Critical (hidden):
http://slickproductions.org/forum/index.php?topic=289.0

Berserk:
http://slickproductions.org/forum/index.php?topic=194.0 - ATB and FF4A
http://slickproductions.org/forum/index.php?topic=117.0 - Avenger Sword

Status-Magic Behavior:
http://slickproductions.org/forum/index.php?topic=182.0

Status Priorities:
http://slickproductions.org/forum/index.php?topic=466.0

Count/Doom:
http://slickproductions.org/forum/index.php?topic=535.0
« Last Edit: November 24, 2008, 07:12:42 PM by Deathlike2 »
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HHIPDragonFox

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Re: THE Status Thread
« Reply #1 on: April 25, 2011, 02:28:23 AM »
I know it's here somewhere, but could I get a List of the correct status bits?  Yes, I know I have some out of order or missing. Please fill in, Thanks.

i.e.
 v--v--------------------------------------------------Dispelled/Healed---------------------------------------------------------v
 |  v--------------Cured/Healed-by-ItemSpell----------------v                                                                   |
 |  (03,04) Sustained/Icon        (04,05) Curable/Permanent     (05,06) Wears Out             (06,07) Wears Out                 |
 |  80,S - Swoon/Wounded/KO       80,S - Cursed                 80,D - Magnetized/Weighted    80,D - Hiding   (Works,StillActs) |
 |  40,S - Stoned/Petrify 4       40,S - Float (Icon)           40,S - Time Stopped           40,D - Sap/HP Leak (Critical)     |
 |  20,S - Toaddy/Froggy          20,S - Paralyzed/Stun/Hold    20,D - Egg       (Can't Act)  20,S - Wall/Reflect               |
 |  10,S - Mini/Small/Dwarf       10,S - Sleep                  10,D - Defend/Armor/Protect   10,S - Barrier/Shell              |
 |  08,S - Piggy                  08,S - Charmed/Confused       08,D - Charging  (StillActs)  08,S - Blink/Image-2   (0C)Blink/ |
 |  04,S - Silenced/Mute          04,S - Berserk                04,D - TwinCast  (Can't Act)  04,S - Blink/Image-1     /Image-3 |
 |  02,S - Darkness/Blind         02,S - SlowPetrify 2          02,D - Jumping   (Can't Act)  02,D - Covered  (Can't Act)  |^   |
 |  01,S - Poisoned               01,S - SlowPetrify 1          01,D - CountDown              01,D - Weakened (Critical)   |^   |
 |                                ^--"Slow Petrify" "1"+"2" = "Slow Petrify 3", then your Stoned on the 4th time.          |^   |
 ^---------------------------------------------------"Blink/Image" "1"+"2" = "Blink//Image 3", no other upgrades.----------^----^


Editted. To conform to New Info.
Yeah, i looked at the Stats Commands and Pointers to the info references in which just had "\D\" or "00 45 00" strings.
Thanks.

FYI. If you're wonder about the (03,04) etc in the byte columns, it's part of my expanded memory classes.
        The bit , S/D is for Dummied Name Routine or Supported Status Name Routine.
        Having 4 bytes for hp c/m, mp c/m, 2 bytes for levels and stats, and having an extra ability stat.  (spoilers?)
        Moving byte 03 to 04, etc byte 02 and 03 are level (999 max tho).
« Last Edit: April 30, 2011, 06:40:29 PM by HHIPDragonFox »
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Zozma

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Re: THE Status Thread
« Reply #2 on: April 25, 2011, 02:41:10 AM »
Twin is weird

I think if you have palom, the last 4 actors will twin with him...

fusoya, kain number 3, golbez and "anna" is this right?
eh, what do I care...

Deathlike2

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Re: THE Status Thread
« Reply #3 on: April 25, 2011, 11:38:42 AM »
I know it's here somewhere, but could I get a List of the correct status bits?  Yes, I know I have some out of order or missing. Please fill in, Thanks.

RHDN has a copy of the old Tower of Babil docs.

http://www.romhacking.net/docs/97/

Quote from: elementalstatus.txt
05     7   D        magnetized
05     6   Stop
05     5   D        egg
05     4   D        defending
05     3   D        charging
05     2   D        twin casting
05     1   D        jumping
05     0   Count

06     7   D        hiding
06     6   D        hp leak
06     5   Wall
06     4   Barrier  can't be hit with physical attacks (except Jump?)
06     3   D        image high bit
06     2   D        image low bit
06     1   D        covered
06     0   D        critical

Barrier is the Lunar Curtain effect, giving you invincibility to physical attacks.
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8-bit Warrior

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Re: THE Status Thread
« Reply #4 on: August 19, 2011, 09:55:06 AM »
Could you add Float, Haste/Slow/Stop Timers, and Gradual Petrification to this thread?

Float: http://new.slickproductions.org/forum/index.php?topic=928.0
Timers and Haste/Slow/Stop: http://new.slickproductions.org/forum/index.php?topic=495.0
Gradual Petrification: http://new.slickproductions.org/forum/index.php?topic=492.0