øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=2408.msg27843e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexb896.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;sa=topics;u=363e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexb896.html.zxM–h^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ`¦DfOOKtext/htmlISO-8859-1gzip@øÕfOÿÿÿÿÿÿÿÿWed, 11 Mar 2020 07:58:30 GMT0ó°° ®0®P®€§²ð®M–h^ªfO New patch: Solar Wind Glitch fix

Author Topic: New patch: Solar Wind Glitch fix  (Read 132 times)

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New patch: Solar Wind Glitch fix
« on: October 03, 2017, 02:57:36 PM »
Boy, is it good to have Slick up and running again! I stumbled across another glitch reported here, which causes W Wind's graphics to get messed up if Quasar is cast beforehand. The reason is that Quasar's animation utilizes the HDMA scroll window but forgets to reset it afterwards, which affects some other spells that use the scroll window, like W Wind and, as I found out via further testing, Spiraler. This patch adds a command to Quasar's animation forcing it to reset the scroll window after it is done using it.

A bug-fixer's work is never done... This game truly has such a cacophony of bugs, just when you think you're done you find another one...
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." -Gildor from The Lord of the Rings