øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;sa=topics;u=95e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexbcc3-3.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=95e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexbcc3-3.html.zxê‡h^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ00W”OKtext/htmlISO-8859-1gzip8:Ö”ÿÿÿÿÿÿÿÿWed, 11 Mar 2020 06:57:07 GMT0ó°° ®0®P®€§²ð®ê‡h^” Show Posts - Poco Loco

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Topics - Poco Loco

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1
Game Modification Station / issue with palette 6
« on: July 05, 2011, 04:43:15 PM »
hey guys I was wondering how to go about fixing palette 6 so it will appear correctly on the save/shop menus (char changing menu as well I believe)

I know how to change the battle and over world/town pal just fine, its just for some reason it resets after pal 5 (@ least thats what I think)

which palette is being used exactly? battle or town? (or is it a 3rd set which I highly doubt), I just want to find the offset area so I can assign the new palette to certain chars, unless I am missing something else altogether

please let me know if u guys know anything

thanks :)

2
Submissions / Cafe to Bar Patch
« on: October 17, 2010, 08:00:25 PM »
its exactly as the title says, I changed the signs that say "CAFE" to "BAR"

I would have gone with pub but its been done (by DarkMage)

and here is the screen shot



[attachment deleted by admin]

3
Game Modification Station / Making Locke Able to Learn Lores
« on: October 16, 2010, 09:58:50 PM »
ok I know if u change the command Lore onto Locke's spot its not enough for him to learn Lores

I am pretty sure C2:36D6 is where a Lore is learned, and C2:36E1 Y = $3007 ;This checks if Strago is in the party.

how would I go about making Locke learn it? is it $3001?

I am not 100% sure how to go about this =/

can u help me out here?




4
Game Modification Station / Custom Water Spells
« on: October 15, 2010, 11:08:01 PM »
hey guys I know some of u heard of my 2 custom water spells and wanted to see them

well the waits over Wink

here is the video link

http://www.youtube.com/watch?v=IJLPToaL2Wk

this is how u make the animations

Water

Byte 1 Byte 2 Palette

Animation 1: 35 01 78 or D0 Sound:79/5E

Animation 2: FF FF 78 or D0 ???:1B/25*

Animation 3: FF FF 00 Repeat Speed:10

Special Animation: FF FF ???:00




Water2

Byte 1 Byte 2 Palette

Animation 1: 35 01 78 or 69 Sound:79/5E

Animation 2: FF FF 78 or 69 ???:1C/47*

Animation 3: FF FF 00 Repeat Speed:10

Special Animation: FF FF ???:00




I am still working on Water 3 so I'll get back 2 u Wink

oh yea the sound comes out extremely low so srry about that =/

5
Game Modification Station / Custom Blitz Water Kick
« on: October 09, 2010, 02:06:54 AM »
Hey Guys I wanted to show u all a custom blitz that I created, its slightly off @ the moment but I intend to fix it

but don't let me bore u all with mere text lol

check it out ;)

http://www.youtube.com/watch?v=NgPvliYKEyU

I replaced spiraler and created this, if u want to recreate it as well here is the format (via FF6MDE format)

DB  81  78  5F
F5  01  78  6E
FF  FF  00  10
DB  81

feel free to use but please give credit and do not claim as your own

Fixed the issue ;)

6
Game Modification Station / The Red X
« on: September 13, 2010, 03:24:08 PM »
ok, certain weapons like the assassin and trump have a red x animation (instant death)

I want to know is that in the weapons animation bank?

also how can I alter it or get rid of it?

since certain bytes are unknown and whatnot

got any ideas?

7
Game Modification Station / event editing question
« on: September 09, 2010, 03:03:26 AM »
ok this might seem like an unusual question compared 2 most but here it goes

lets say you are in the WOR, and just got the Falcon, and u want to go 2 the Phoenix Cave right away

is there a way to edit it via hex that does not allow you to access it until u go to Narshe and encounter Lone Wolf/Pickpocket

then u can access it

is this possible?

and if so where do I go exactly to edit it?

8
Game Modification Station / Character Placement/Movement
« on: September 02, 2010, 02:10:43 PM »
ok I'm a bit curious about this and I'm sure it can be done via event editing and whatnot

but lets say I want to change where u meet certain chars in the WOR

like lets say switching Gogo with Umaro

how would I go about editing that

would I need to go full blown hex on this or will SRAM help me out @ all

I brought up these 2 examples because u have 2 name them in the WOR so its probably a bit more work with the whole naming thing involved

but that being said what about the WOB?

9
Game Modification Station / Adding a New usable palette in the game
« on: May 16, 2010, 08:37:02 PM »
Ok, so Zeemis and I have discovered a little trick to add a new palette, well give a little more variation that is, however we do not know how to change it exactly

don't get me wrong, I have the offsets

the over world offset starts at 268200 and ends at 268600

and the battle offset starts at 2D6500 and ends at 2D6600

the palette that will be used is #7 for the world map (0E) (in battle its the palette for magitek armor and chocobos)
and the battle palette is #9 (12) (for some reason it looks exactly like palette #0 with the exception of the last 4 unusable colors)

now we know how to go about changing the palettes (which is a simple matter of changing lets say Terra, who's palette is #2, which is 04 to 0E for example) the problem is finding her byte, like there are more then bit that has 04, and the same for the other characters who share the same palette, which is why we want to know what is the exact offset per character like whats the offset for each playable character

I can assume the offset starts with Terra, but what do we do? do we need to skip every other byte (odd ones mess everything up after all) or what?

if we learn that much we can simply figure the rest out and take care of the rest


10
OK so my mom came home from the hospital today and she needed to get her medicine and then.....drama

so here is what happened, I am going to Duane Reade to get her prescriptions for her but her doctor messed up on 2 of them, I also remembered that I needed to buy chap stick as well so I get 1 and then go to the pharmacist, my mom calls me to give her the fax # of the store and so I went in my pocket to get a pen and paper, but I put the chap stick in there too

when it was all said and done she started bitching about something (affects of the chemo) so I got mad and stormed out the store,

the undercover guy stops me and says yo man you didn't pay for the chap stick

I felt a bit dumb but I completely forgot about it, so I said "oh shit bro sorry about that I completely forgot, I'll pay for it right now"

he was giving me attitude running his mouth saying "oh you think I'm stupid?" and I honestly told him, yeah, because you are making a big deal out of an honest mistake,

so he got all stupid with me so I told him, to fuck off and keep it

so he basically got me surrounded by security personnel and wrote down my information, the only reason that I agreed because he got me pissed off enough to start beating the shit out of him, and I did not need that headache in the future

so he took my picture and shit, so I said really "label me as the chap stick thief mother fucker"

like seriously........chap stick? I mean I would understand if he got the way he got if I tried to take a can of axe or something, God damn

11
General Discussion / Allergies Suck
« on: April 15, 2010, 05:19:56 PM »
Yea, its that season people  :lame:

ugh I hate it

if you all feel the same way about allergies, spam this bitch lmfao j/k j/k

I'm thinking I'll just get the damn shot

12
Game Modification Station / Data Relocation info
« on: March 31, 2010, 07:54:04 PM »
Hey guys I was just speaking with Lord J and I asked if he would be willing to make his editor compatible with improved versions of FF6

so Leno n Brethren

can you give me the locations of all the data u improved on like adding 12 letters for character's names, 20 letters for spells, items etc., areas for custom magic learning for other characters, interceptor status, music locations, and basically almost everything u guys worked on n improved on so Lord J could enable the data to be edited much easier ;)

13
Game Modification Station / Gogo and Umaro
« on: February 23, 2010, 12:38:58 AM »
ok here is another question

I want to take away Gogo's ability to have any skill and take out mimic

as for umaro I was wondering how to make Umaro controllable and be able to equip him

in a sense I want these 2 to be just like every other character

can you help me out?

14
Game Modification Station / Giving Someone Else Interceptor Status
« on: February 23, 2010, 12:33:53 AM »
yea its basically what the title says

how can I give someone else the Interceptor status and take it off of Shadow

can u guys help me out?

15
Game Modification Station / dummy palettes
« on: February 12, 2010, 08:14:48 PM »
ok we all know there is a shit load of dummy palettes in FF6

I was wondering

is there a way to edit them and to make characters use these palettes?

can anyone help me out here?

oh and if this was asked before srry :p

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