Interesting. So the player will never see this 16 pixels strip ...
Well I hopped it will be used for scroll effects. PC version always do some sort of parallax scroll when battle starts. It uses 3 layers for that effect, two of which glued together are as GBA version, but 3rd is unique to PC. Also in some battles you may see horizontal scroll of clouds or something.
BTW GBA graphics is much easier to me, maybe because it uses data structures close to what you normally do on PC :D
x0_000 in background graphic Map/Pattern/Form part has 12 bytes of header. First 8 are standard, but do you know what last 4 are for?