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Author Topic: Zozo NPCs  (Read 1297 times)

assassin

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Re: Zozo NPCs
« Reply #15 on: October 21, 2016, 03:00:19 AM »
i'd tend to favor keeping a 1:1 correspondence to maintain sanity.  and i dunno how many speedrunners would play a hack in the first place; they tend to favor unaltered originals for competition purposes, and for having the whole host of bugs to exploit.

that said, as long as the ratio is consistent, a persistent player could figure it out by talking to the same clue-giver over and over and observing the game clock.

now, my hack idea wouldn't do much against anybody who's willing to lean on the common knowledge of 6:10:50, and make a beeline for the first clue-giver and/or the clock (depending on implementation).  it'd need to be combined with one of the other hack ideas to challenge these cheapos.

another issue is the game clock maxing out at 99:59:00, but let's ignore that. :/
« Last Edit: October 21, 2016, 03:05:51 AM by assassin »

Imzogelmo

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Re: Zozo NPCs
« Reply #16 on: October 21, 2016, 07:49:37 PM »
That is a certain brand of hellishness, to be sure... As for ratios of game time to real time, I always thought 1 hour (reality) = 1 day (game), with the obvious exception being that a whole year elapses while Celes is unconscious on Solitary Island.
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