After quite a long time, I finally updated the save state editor (2.0.0). I removed a few things that I will add again later on (since I wanted to redo the program from scratch...). Still haven't tested it, so I might had messed it somewhere, but hope is functional :P
You can get the
save state editor here...
This program was made with Visual Basic 6.0, so maybe you'll need some extra files to open the program:
- Microsoft Common Dialog Control 6.0 - COMDLG32.OCX
- Microsoft Tabbed Dialog Control 6.0 - TABCTL32.OCX
- Microsoft Windows Common Controls 6.0 (SP6) - MSCOMCTL.OCX
The program opens zsnes save state files & edits them. The program uses the names of the RPGe's v1.10 patch, although some names are slightly changed by myself because I liked them more, like Excailbur is named here as Excalipoor. Also, it might contain a few typos :P
Here's a brief description of what you can edit:

- Characters: Lots of attributes to edit here, including equipment & commands
- Inventory: Edit any item on the Inventory
- Magic: Give yourself any magic (might had messed it again :P)
- Misc: Misc codes that are to few to have an own section. I'd included the "Max" something thing here if it couln't apply else.
- Settings: Pretty much the same settings window as in the game...
I'm thinking on maybe adding another feature for a list with the treasures that count for the percentage, but that would take a while to create...
Basically, I could do anything that appears on the
codes I've made/found (I believe), so if you think it should have something else, you are welcomed to ask ;)