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Author Topic: Perfect Dark: CI Firing Range GoldenEye Gun Name Display *Updated*  (Read 5668 times)

Dragonsbrethren

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This is a simple patch which corrects a mistake in the Carrington Institute training setup file. You were originally supposed to be able to press the B button while looking at one of the guns from GoldenEye 007 in the firing range display cases to have its name displayed in the bottom left corner of the screen. This feature, while correctly implemented, never functioned because the guns lack the bitflag which allows them to be activated.

The guns, with the exception of the PP7, all use short variations of their real world names, rather than the names they were given in PD. This is odd, considering these strings are relatively new; they are not present in the text file from the 4.4 beta version of the game. If this feature actually made it in, they would use the same names as they do elsewhere in PD. This archive contains a patch to make the guns use their correct PD names.



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« Last Edit: July 04, 2009, 10:19:11 PM by Dragonsbrethren »

Dragonsbrethren

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Damn, I did not succeed in overflowing the Dbi news subject box. I need to try harder before I finally get around to scrapping the current layout and implementing a scalable one...

Dragonsbrethren

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Re: Perfect Dark: CI Firing Range GoldenEye Gun Name Display *Updated*
« Reply #2 on: July 04, 2009, 10:19:45 PM »
This patch has been updated to version 1.0. The drone guns are now retained in the setup, and a patch is provided to use the PD gun names. Rather than editing the CI Training text file, I simply had them use the strings from LgunE, which is always loaded.



This should be the final version.