Aslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=106;area=showposts;start=45e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexc8ac-2.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;u=106e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexc8ac-2.html.zxz2h^ЋOKtext/htmlISO-8859-1gzip@Wed, 11 Mar 2020 00:52:35 GMT0 0Py2h^B Show Posts - C. V. Reynolds

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Messages - C. V. Reynolds

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46
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: February 19, 2017, 11:26:40 PM »
Hoi. :3

Added:

Stepping Out (Leet Sketcher)


Updated: Stuck in a Pose (SilentEnigma) (to version 2.1)


Removed:

Opened Eyes Terra (Alt) (Madsiur) (because the game currently softlocks when using it. :sad:)

47
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: February 19, 2017, 11:06:57 PM »
Big thanks, squiffy!

While I'm sad to see a bug in the patch, I'm glad to know the culprit immediately. It's Madsiur's Opened Eyes Terra alt version. I'll produce a new comp patch shortly.

EDIT: I confirmed that BOTH Opened Eyes Terra patches will cause the freeze. :(

48
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: February 11, 2017, 12:02:32 PM »
Hoi. :3

Re-added:

Stuck in a Pose (SilentEnigma) (newly edited by Leet Sketcher to remove the bug)

Updated:

Menu Malarky (Leet Sketcher) (new version that properly fixes the skipping Celes and/or other stuff in South Figaro thing)

49
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: February 08, 2017, 02:31:01 PM »
Thank you. :childish:

Is it for headered or non-headered though? Don't want to blow everything up again. :3

50
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: February 08, 2017, 09:37:30 AM »
I saw the fix you posted before, and I don't doubt that it is GLORIOUS, but... I can't read or write assembly. :sad: I'd have probably included some of Assassin's more recent fixes if I could.

So a patch file would be wonderful, yes. :3

51
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: February 08, 2017, 07:15:24 AM »
Sorry. I didn't see a new patch for Stuck in a Pose. Where can I get it? :3

52
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: February 07, 2017, 11:48:38 PM »
Hoi. :3

Updated:

Dead Hare (Leet Sketcher) (now uses no free space)
Off Death Row (Leet Sketcher) (now uses no free space)
Item/Magic Counter (Leet Sketcher) (for compatibility with new Dead Hare)

I know I didn't immediately need to update the patch for these, but this will allow for better debugging. Also, I won't have to remember to do it later this way. ;P

53
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: February 04, 2017, 12:48:39 PM »
Hoi. :3

REMOVED:

Stuck in a Pose (SilentEnigma)

Unfortunately the above patch was badly bugged. :(

Thanks to squiffy for helping big time with this.

Please let me know if you find any problems in the compilation in the future. Happy patching.

54
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: February 04, 2017, 12:26:49 PM »
Squiffy, thank you very much! Very helpful.

It didn't take all that long to find using deduction and squiffy's save file. I've confirmed the problem patch is "Stuck in a Pose (SilentEnigma)". Guess I need to remove it. Someone should tell SilentEnigma, too.

55
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: February 04, 2017, 08:05:59 AM »
Hoi, squiffy.

Sad to say I've not tested the patch. I'm definitely sad to see this happen because it's going to be really hard to find out which individual bugfix patch is causing this problem. Darn.

But you can help! Could if, if you'd please, provide your save file for me to test with? It should be the save point closest to the point where the problem occurs. If you can, it would help a lot. I'd test every fix in the compilation till I found the answer.

56
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: February 03, 2017, 11:55:24 PM »
Hoi. :3 I'm back from the hospital and the Aleve has dulled the pain. One day I'll write about all my experiences in my novels.

Updated: Ultimate Damage (Leet Sketcher) (new version with better rounding)

Stay DETERMINED, friends.

57
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: January 27, 2017, 02:27:13 PM »
Hoi. :3 Building a website isn't easy.

Updated:

Frozen Terra Fix (Madsiur) (latest version with bug-fixes)

Darkmage, your kind words make me feel good and I thank you. But definitely don't belittle your efforts. I really do appreciate the work of others in my communities and those who came before me. I'm actually still not used to me or my work getting respect. It always bewilders me, but in a good way. I always remind, regardless, that very few of the patches included in the compilation were made by me! I'll keep doing what I do as long as people find what I do to be useful.

And eh... I found the ring in a Cracker Jack box. It's bupkis. :3

58
Game Modification Station / Re: Possible FF6 event bug on game reloading
« on: January 27, 2017, 02:05:51 PM »
Hoi. Back from vacation. :3

Madsiur: After using the repair patch for the Frozen Terra Fix as indicated, there remains a stray "60" byte at hex address 3FFBB. It isn't there if one patches using the fix patch. I don't know if it would cause any problems being there, but I changed it to "FF" on my end to be sure.

59
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: January 04, 2017, 09:45:56 AM »
Hoi. :3

Note: The script-fix patches haven't been updated, but I did repack them so the readme is inside the zip with the patch.

Added:

Bland Entrance (Leet Sketcher)
False Knight (Leet Sketcher)
Opened Eyes Terra (Alt) (Madsiur)

Updated:

Imp Skimp (Leet Sketcher) ("Previous version was also broken; battles still wouldn't start. This has now been fixed for real.")

M-hm! =>

60
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: December 24, 2016, 03:12:43 PM »
Hoi. :3 Santa Temmie here!


Added:

Anonymous Attack (Leet Sketcher)
Loud Music (Leet Sketcher)
Overhead (Leet Sketcher)
Throwback (Leet Sketcher)

Updated:

Chain of Command (Leet Sketcher) (this version doesn't use free space)


I think that's all.

Should I add Madsiur's "Opened Eyes"? I for one like it and lean toward it being a bug-fix.

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