Game Modification Station / Re: New Tool: Visual SAK
« on: March 11, 2018, 02:32:43 PM »It seems like a good start. I would find it useful if I could load parts of a palette from different locations in a ROM, since Chrono Trigger handles weapon palettes that way, but I'm not sure how useful that would be overall.
Some of the SNES Mode7 sequences are.