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Game Modification Station / Re: New FF4 Hack Announcement
« on: February 14, 2009, 07:00:47 PM »Deathlike2 REALLY wants you to grind in his hack... in fact I don't think you could even come close to beating Scarmiglione without serious grinding. (I came close to having Tellah hit L28 I grinded so much.)
Most of the levels are to factor in overleveling the twins in potential strategies... although if you grind the twins to 30+ where they start learning Cure3 and level 3 elementals, that's too much overgrinding. The point is to have a reasonable min level of grinding that is normal for me, but allows for thinking outside of the box to beat the next boss. There wasn't much of a need to grind in the original...
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There are two specific strategies on Mt. Ordeals that if they were tweaked would make the game immediately super frustrating.... fortunately there is SOME room for abuse.
That's why the options are there....
complaints about blink? what are you talking about? i was saying that blink helped. it would be nice not to have to cast after every 2nd hit, but it helps a ton at my levels. i'd love to see a point where he stops attacking... i haven't seen anything like that. it's probably just my levels. i pretty much stopped fighting things once i could kill everything without too much trouble.
i may hack in a power drink just to see if it helps.
It doesn't stop attacking... it attacks less frequently, which is an improvement over the original. The original monster was uber fast initially, but became pathetically slow on its first change. So, it was written that the monster does get slower, but gradually. However, the monster as a result doesn't become some easy-to-abuse DK whipping target as is self-evident from the original game.






