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Messages - Deathlike2

2806
The Ogre Axe is the only weapon as far I can tell. The hit rate was boosted 16% in FF2US.

2807
Final Fantasy IV Research & Development / Re: Event Offsets
« on: March 16, 2008, 12:08:11 AM »
There are a few interesting ones IIRC.

Edward tells you to talk to Yang's wife once you are doing the Big Whale's quest...

Too bad there isn't too many more hints.

2808
After following the thread of data through the ROM, I checked the speech data for the Smith and confirmed that it's tied directly to the Big Whale surfacing. The Whale surfacing sets an event flag, which is checked by the smith's speech data. He'll load the event of giving you Excalibur if the event flag is set, otherwise he'll load a normal message event.

Is this the same as the other event trigger you are talking about, or different? I'm playing Paladin's hack and reaching close to the same event (doing the trek from Cave Eblan to the underground at the moment).. so if that needs some testing, I should be able to look into what's changed.

2809
I never knew about this, either. Learn something new every day.

I've been trying to figure out what is happening, but the event script is not behaving normally. The event that occurs the first time you enter the Big Whale activates NPC (a person/object) D8 (at least the mystery of what there's two events loading the Big Whale map is solved).

Well, the summoning of the Big Whale allows for the trade for Legend to Excalibur Sword to be complete. The blacksmith will now give the finished sword to you. That doesn't involve entering the Big Whale.. but I could be totally wrong though (it is tied to the creation of the Big Whale though, for sure).

2810
Final Fantasy IV Research & Development / Re: Event Offsets
« on: March 15, 2008, 09:43:07 PM »
If there's still a subroutine that you haven't figured out, I could try to make some guesses for you if need be.. as long as I have some related info as to when it is executed...

2811
I never knew until I was able to view the entire map at once, you just don't notice it in-game.

The map that comes with the game.. if it included that, it would've been nice.

2812
You know what's sad? It took me this long to figure out that Toroia's Black Chocobo Forest was in the shape of a Chocobo.  :blush:

2813
Gaming Discussion / Re: Memorable FF4 (J2e) Quotes
« on: March 15, 2008, 01:46:07 PM »
Fixed.. the shift key is evil.

2814
Why attack with Ice? Just burn the bastard:

2815
Gaming Discussion / Memorable FF4 (J2e) Quotes
« on: March 15, 2008, 01:13:10 PM »
Oh Golbez, I knew you would love them:


Cid has a point:


We believe you Edge...:


Kain has something to say:


Didn't you say...?:


Oops:


2816
I just realized that you can have every vehicle in the same place.. well, between Baron and Mysidia anyways. It was pointed out to me in a post @ Gamefaqs.

There is some sort of event trigger that causes a Black Chocobo to be spawned. This is triggered when entering the Big Whale for the first time. The Black Chocobo is spawned at Baron, so you can use the Black Chocobo to "pick up" the Enterprise and bring it to Mysidia...

New Black Chocobo @ Baron's Forest:


Nice pic of all the vehicles in one area...

2817
Pandora's Box / Re: Suggestions
« on: March 15, 2008, 12:16:24 PM »
How is not being able to see in any way hindering your ability to speak and chant? :tongue:

I'm pretty damn tired.. I wouldn't know the answer at the moment.

Quote
I'd just like to see my name in a hack...  :tongue:

It would be an esper spell that does something like Odin or Raiden, but better. It would attack all targets as if wielding the Scimitar... damage dealt would be high, with a chance to inflict death primarily (ignoring death resistance) and other random statuses, including Confuse, Sleep  :sleep:, Berserk  :banonsmash:, and Silence :picsorstfu:.

Yes, it's unoriginal and boring, but that's me.  :tongue:
And it would completely destroy any sense of balance that we inserted. No, if your characters are going to be powerhouses, they will have to earn it. There will not be a one-trick pony to assist you this time around. :tongue:

Well, it's easy to retweak it. The status ailment is random. Ddeath would definately have to go through checks, like death resistance, but would have a level check that is more like FF4 (it's a random number generated by both target's levels and compare). Damage dealt would not be cheap. It would consume $$$ like GP Rain, but damage is scaled by level and/or current HP, and weak/strong Vigor stats, depending on how you tweak your characters... Unlike GP Rain where damage = $$$ lost, the money thrown away factors defense so if you deal 0 damage, you are still losing $$$.

That's only the beginning of random ideas I have at this moment.

2818
Pandora's Box / Re: Suggestions
« on: March 15, 2008, 11:56:32 AM »
I'd just like to see my name in a hack...  :tongue:

It would be an esper spell that does something like Odin or Raiden, but better. It would attack all targets as if wielding the Scimitar... damage dealt would be high, with a chance to inflict death primarily (ignoring death resistance) and other random statuses, including Confuse, Sleep  :sleep:, Berserk  :banonsmash:, and Silence :picsorstfu:.

Yes, it's unoriginal and boring, but that's me.  :tongue:

Hmm, you know what would be an interesting tweak is to modify Blind to FF4's behavior where Magic Power is reduced.

2819
Gaming Discussion / Edge vs Asura
« on: March 15, 2008, 11:35:13 AM »
One of the most seemingly "difficult" battles of the game involve Asura... usually with good reason. Asura is able to cast a monsterous Cure3 (Magic stat of 69 implies a spell multiplier of 18) which is pretty much around what Rosa would have and an unholy Cure4.

For the sake of argument that you want to face Asura WITHOUT using Reflect... (for those TA speedruns or people who have balls... or maybe they are simply clueless), the best method of going about this is maximizing Edge's potential.

Note: All math done here involves truncation where applicable.

Let's use two of Edge's levels and start analyzing from that:

Edge @ level 26 has a Str of 21 and a Agi of  24 (this implies a bonus multiplier of 3). Edge @ level 29 has a Str of 24 and an Agi of 26 (this implies a bonus multiplier of 4).

Here's Edge's ideal equipment that boosts Str (there isn't any Agi boosting equipment up to this point):
Ninja Blade (FF2US name), Mute Knife, Bandanna (FF2US name aka Green Beret), Black Belt (SNES name), Strength Ring (FF2US name aka Power Armlet).
This equipment combined increases Str by 20 points, which implies a bonus multiplier of 3 @ level 26 and 2 @ level 29. If you are lucky to have gotten Zeus Gloves (aka Giant's Gloves), the bonus multiplier for Edge @ level 29 is improved by 3 instead of 2. (For this exercise, I won't use the Zeus Gloves because it is a rare drop).

So, Edge's Attack Power should look like this:
48 (Ninja Sword power) + 35 (Mute Knife power) + 41/4 (Strength bonus) + 41/4 (Strength bonus again) + 26/4 (Level bonus) + 26/4 (Level bonus again) = 115
This has an attack multiplier of 7 with a hit rate of..
(90 (Ninja Sword hit rate) + 75  (Mute Knife hit rate)) /2 + 26/4 (Level bonus) = 88

Edge's damage range (vs 0 defense targets) then becomes:
115 (attack power) * 1 (worst case) * 7 (attack multiplier) = 805
115 (attack power) * 1.5 (best case) * 7 (attack multiplier) = 1207

Factoring the hit rate though...
805 * .88 = 708
1207 * .88 = 1062

Ok, that doesn't scare anyone.. not even Asura. However... the Mute Knife increases attack power by 4 vs Mages and that's where the fun begins. When you combine that with Berserk... this isn't going to be pretty.

Asura's defense is 3 and Protect brings it up by 5... so Asura starts with 8 effective armor (that's the first thing she casts in FF4, this is unapplicable to FF2).

(115 (attack power) * 1.5 (Berserk status) * 4 (enemy type multiplier) * 1 (worst case) - 8 (target defense)) * 7 (attack multiplier) = 4760
(115 (attack power) * 1.5 (Berserk status) * 4 (enemy type multiplier) * 1.25 (avg case) - 8 (target defense)) * 7 (attack multiplier) = 5964
(115 (attack power) * 1.5 (Berserk status) * 4 (enemy type multiplier) * 1.5 (best case) - 8 (target defense)) * 7 (attack multiplier) = 7168

Factor the hit rate...
4760 * .88 = 4188
5964 * .88 = 5248
7168 * .88 = 6307

So now, Edge becomes a real contender.. if all things go well. Obviously I cannot explain how Edge would survive an attack, nor assume to know if you cast Haste/Fast or be unforunate that Asura casts Cure4 or Protect on herself... but this is the starting point to ultimate mayhem.

Really, it's not that hard.

Pic that doesn't show the level I specified, but just to prove Edge owning Asura...

Yea.. that's not fair:


9999 is good:

2820
I did a few tests like these a while ago. You can find it in this thread: http://slickproductions.org/forum/index.php?topic=118.0

Here's what I thought:

Quote
I did a few tests, and from what I could determine, a weapon spell power of 01 roughly equals a wisdom stat of 3. Cecil casting Fire1 with wisdom 6 did about the same damage as a Shadow Sword casting Fire1 at a spell power of 02, and Cecil casting Fire1 with wisdom 17 did damage about the same as a stat of 06. I changed the stat to FF, and Fire1 was doing anywhere between 3000 and 5600 damage -- so it does appear you can make it pretty super-powered. I tested FF with a Fire2 spell, and did 9999 damage consistently (at least to beginning monsters).

The math needs to be checked. :P As far as I can tell, it is the spell multiplier. I don't know exactly why you chose to use "a wisdom stat of 3" even though it has the same implication of having a wisdom stat of 0 in terms of the algo.