Hi! I'm new to this site, so I don't know if there's any easier way to get attention for new patches...
Anyway, ever since I first discovered that there were bugfix patches for my FF3 SNES ROM, I've been applying patch after patch to iron out as many as possible. I know darkmage has a project dedicated to it, but I don't think there's a single patch on his list I haven't applied, so I won't bother with it (sorry, darkmage). But in light of that, if he's interested in applying Imzogelmo's broken "Gogo cannot uncurse Cursed Shield" patch, I've discovered the reason it's broken: a byte at C2/5FE5 was accidentally left out. Adding that byte back in as per the included documentation will fix the patch. (Imzogelmo, I hope you see this too.)
But I digress. I added all those patches to my ROM a LONG time ago...and also made some other changes on top (mostly dialogue improvements). I won't make my super-patched ROM available to you, unfortunately, nor will I upload a patch for it, the reason being that I'd feel compelled to list all of the changes, but it's been so long that I don't remember all of them, and some of the patches are now unavailable to access, making it impossible to re-find all of the information. There are probably even some changes that people might find...questionable. But they made sense in my mind, and I'm still proud of them.
However, lately I've discovered documentation on other parts of the code, and subsequently realized that there were some other bugs that I was able to fix, but not to find a pre-existing patch for them. I think it's time to remedy that atrocity, so I've included a patch for the first of those bugs, the Save Point Glitch. This happens when you switch from a party on the Save Point to a party not on a Save Point, but still remain able to save and use Tents/Sleeping Bags. There are some people who think it's not necessarily a bug, partly because it was never fixed in any other version of the game, but I see it as one. So... if you're a purist, this patch is for you! If you'd rather not remove this unspecified, likely unintended "feature" that lets you save and heal using an item you rarely use, feel free to ignore it.

Up until this point, the patches I've released to this forum have only been intended to be used on the US version of the ROM. However, I can now confirm that this patch is usable on the Japanese version as well.

Minor update, slightly reduces the size of the patch. No functional changes whatsoever.

Took me long enough...I FINALLY managed to port this patch to GBA!