øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=363;area=showposts;start=345e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexcf7e.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;u=363e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexcf7e.html.zxB–h^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ@>c°OKtext/htmlISO-8859-1gzip@øÕc°ÿÿÿÿÿÿÿÿWed, 11 Mar 2020 07:58:19 GMT0ó°° ®0®P®€§²ð®B–h^Îc° Show Posts - 13375K31C43R

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Messages - 13375K31C43R

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346
Game Modification Station / Re: Leet Sketcher's Anniversary Pack
« on: October 05, 2016, 02:19:07 PM »
OK, a lot of this is new information for me. My emulator is ZSNES, full screen, FWIW.

I guess at some point I should regulate the resolutions of those images, but right now that's really low on my priority list.

347
Game Modification Station / Re: Leet Sketcher's Anniversary Pack
« on: October 05, 2016, 11:39:32 AM »
I'm using the PrtScr (print screen) key to take screenshots and then I crop them in GIMP. Yes, there is a problem with the consistency of the resolutions, but I think that's more of a problem with my cropping than any software I'm using. My MO for cropping is just to remove all the surrounding black. Some of them are OK, namely the battle screenshots, but if I cropped all of them the same way, the others would have black bars along the top and bottom.

348
Game Modification Station / Re: New patch: Chain of Command Bug fix
« on: October 04, 2016, 09:46:54 PM »
OK, all fixed now. :wink:

349
Game Modification Station / New patch: Chain of Command Bug fix
« on: September 27, 2016, 02:23:54 PM »
Hi everyone! A little mini-patch I made that fixes what might not necessarily be a bug to everyone, but I think it is. Whether you've noticed it or not, the command selection screen under Gogo's Status menu does not account for equipped Relics. For example, if you have Coin Toss equipped, the command "Slot" will still show up as "Slot" in the list of commands to choose from. If you add it as a command for Gogo, the battle menu preview window correctly shows it as "GP Rain", but the selection list still doesn't change. This patch makes the commands the correct ones.

This patch does conflict with Assassin's "Brushless Sketch" patch, but not in a way that breaks anything. You'll just have to be careful if you apply both patches; this patch should be applied SECOND or else it won't do anything.

:edit: October 4, 2016
See replies.

:edit: December 20, 2016
Patches no longer use free space, and there are now some patches includes for the SFC ROMs.

:edit: February 26, 2016
Added the GBA port!

350
Game Modification Station / Re: New patch: Shadow Gone Bug fix
« on: September 18, 2016, 01:46:24 PM »
:bump: GBA port.

351
Game Modification Station / Re: New patch: Returner's Day Off Glitch fix
« on: September 18, 2016, 12:32:13 AM »
:bump: New version and GBA port.

352
Game Modification Station / Re: Two new patches: Turn Around, Off the Hook
« on: September 17, 2016, 11:52:51 PM »
:bump: GBA port of Off the Hook.

353
Game Modification Station / Re: New patch: Multiple Events fix
« on: September 17, 2016, 11:36:27 PM »
:bump: GBA port.

354
Game Modification Station / Re: New patch: Vanish/Runic Glitch fix
« on: September 17, 2016, 06:46:17 PM »
:bump: GBA version.

355
Game Modification Station / Re: New patch: Backstabu Glitch fix
« on: September 17, 2016, 12:30:43 PM »
Looking at some of the text files, I'm sure he has, because they include the new and old code for the GBA version (depending on localization). I have figured out that the instruction set is Thumb ARM, but I still have no idea where all the functions are or how they translate from the SNES version.

I feel like I should write a disassembler that can write to a text file.

356
Game Modification Station / Re: New patch: Dead Hare Glitch fix
« on: September 17, 2016, 12:21:03 PM »
Hoi.

Thanks for the info. I have fixed it now.

357
Game Modification Station / Re: New patch: Backstabu Glitch fix
« on: September 17, 2016, 03:25:03 AM »
This one was actually much simpler than that. I guessed correctly that the spell animation script code was (basically) identical between the SNES and GBA versions.

Right now, in trying to port some of the functional patches to GBA, I'm using No$GBA as my debugger/disassembler.

358
Game Modification Station / Re: New patch: Backstabu Glitch fix
« on: September 16, 2016, 10:51:57 PM »
:bump: GBA patches.

359
Game Modification Station / Two new patches: Castle Party, Shadow Copy
« on: September 16, 2016, 03:57:53 PM »
Hi everyone! Today's a special day because today I'm releasing my 49th and 50th patches! :omg: I think I deserve a break...

The first patch in this doubleheader is called Castle Party. I'm sure I'm not the only one who's been here and been bothered by this issue: I tend to recruit Shadow during Sabin's campaign and bring him to the Imperial Camp. When I get to the Imperial Camp, Sabin's the party leader, but then after the scene where Cyan fights the army commander and all the troops retreat, I regain control of Sabin and Shadow, and now Shadow's the party leader. That's because the game uses one party to manage all three characters, instead of putting Sabin and Shadow in one party and Cyan in another party even though it can manage three parties at once. This patch makes it do that instead.

Second, and this is probably so minute that it's not worth mentioning, but on the off-chance that you bring Gogo to fight Shadow in the Colosseum, he might Mimic what Shadow does. He shouldn't be able to do this because, even though Shadow is a character, he's standing in for the enemy in this battle, and Mimic should only copy commands executed by characters who are actually in the party. This patch makes it so Mimic cannot copy commands executed by characters who become enemies.

:edit: September 17, 2016
So much for a break...instead I'm porting the Castle Party patch to GBA.

:edit: March 11, 2017
Found a bug! The events that switch your party back to Sabin (and Shadow) ended up changing some of the items in your inventory to Dirks! This is now fixed.

:edit: July 13, 2017
Castle Party is now ported to PS1.

:edit: July 22, 2017
Shadow Copy is now ported to GBA.

360
Game Modification Station / Re: New patch: Dead in the Air Bug fix
« on: September 14, 2016, 01:30:06 PM »
Not anymore, I've already fixed it. :wink:

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