øA slickproductions.org /forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=printpage;topic=1858.0 e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexd08e.html slickproductions.org /forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=1858.0 e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexd08e.html.z x ¡Og^ ÿÿÿÿ ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ Ð4i OK text/html ISO-8859-1 gzip @øÕ ÿÿÿÿÿÿÿÿ Tue, 10 Mar 2020 08:44:41 GMT 0ó° °® 0® P® €§² ð® ¡Og^
Print Page - How to play music/sfx from the game?
Board of Slick
Library of the Ancients => Final Fantasy IV Research & Development => Topic started by: Pinkpuff on August 16, 2013, 12:11:09 PM
Title: How to play music/sfx from the game?
Post by: Pinkpuff on August 16, 2013, 12:11:09 PM
This one may be a little more ambitious, but it it's not unreasonably difficult I think it would be great to have a music and/or sound effect preview feature in FF4kster. Basically, whenever you have a song or sound effect selected, you hit a key, say space for example, and it will play that sound effect or start playing that music (hit space again or exit the menu to stop / sfx would only be played once, not looped).
Anyway, is there any documentation someone can point me to on how to interpret the music and sound effect data?
Title: Re: How to play music/sfx from the game?
Post by: chillyfeez on August 16, 2013, 05:46:59 PM
Here's my thread on hacking the music, which breaks down most of the music assembly (certainly enough to write new songs, and interpret existing ones, anyway) http://slickproductions.org/forum/index.php?topic=1801.msg18134#msg18134 I'd love a program that would function as a midi composer, but then inserted users' musical creations into the game. Something like that may be way too involved to be an add on feature of FF4kster, though.
I don't know where the sound effects are stored, but the musical "sound effects," such as the tent music and "surprise," are actually songs.