øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=4;area=showposts;start=255e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexd2dc-3.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;u=4e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexd2dc-3.html.zxŠâg^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈÀKOKtext/htmlISO-8859-1gzip0|ÖÿÿÿÿÿÿÿÿTue, 10 Mar 2020 19:11:30 GMT0ó°° ®0®P®€§²ð®Šâg^~ Show Posts - Dragonsbrethren

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Messages - Dragonsbrethren

256
General Discussion / Re: Japan Relief Done Quick
« on: April 17, 2011, 05:33:52 PM »

257
Gaming Discussion / Re: Final Fantasy IV Complete Collection
« on: April 17, 2011, 05:32:12 PM »
The difficulty haas been tamped waaaay down on this one. I thought the game was bugged at first because with the exception of the scripted Titan earthquake nothing ever attacked me until the underground waterway. Mist dragon never even changed forms. I've done zero grinding. I even took rydia  directly to the underground passage without leveling her a bit and am having no problems breeding through.

Damn, that sucks. The DS version was significantly harder in a few areas (mostly certain boss fights), but all of the other ports have been faithful in terms of difficulty, outside of some of the bugs that made things easier. It sounds like this version is easier than the original Easy Type...

258
General Discussion / Re: Japan Relief Done Quick
« on: April 09, 2011, 04:25:55 PM »
No.

259
Final Fantasy IV Research & Development / Re: Graphics power UP!
« on: April 08, 2011, 01:29:54 PM »
Nice work.

260
General Discussion / Re: Japan Relief Done Quick
« on: April 08, 2011, 01:21:15 PM »
Pretty cool.

Kind of off topic, but did anyone who doesn't play it religiously hear about the TF2 community raising over $300,000 in six days?

Edit: Final results posted - $430,543.65.

261
Gaming Discussion / Re: Final Fantasy IV Complete Collection
« on: April 02, 2011, 08:14:07 AM »
Cool. I'm especially interested in whether or not The After Years' awful racial multiplier made it into FF4 proper, since it really does ruin Yang's effectiveness. Here's my old After Years research thread you can compare the new version against:

http://slickproductions.org/forum/index.php?topic=1197.msg12035#msg12035

262
General Discussion / Re: Unfortunate news
« on: March 24, 2011, 10:34:42 PM »
See you when things improve, I guess.

Jorgur, Hypher and his buddies host the site/forum, so no, the site should be fine.

263
General Discussion / Re: Happy Birthday Dragonsbrethren!
« on: March 24, 2011, 10:33:18 PM »
Thanks guys, sorry I'm a little late.

264
Yeah, they're compressed. I forget what program I used to decompress them, but I could never get them to recompress properly.

265
Gaming Discussion / Re: Final Fantasy IV Complete Collection
« on: January 06, 2011, 01:09:17 PM »

my, how these video games have changed from our peaceful youths.  are there any "gender aggression" bonuses?

FF5 has those.

266
Gaming Discussion / Re: Final Fantasy IV Complete Collection
« on: December 20, 2010, 05:28:19 AM »
I knew it was coming as soon as FF1 and FF2 got their ports, I guess the DS remake just threw a wrench into the works. The only really appealing thing about this is that it includes The After Years, and that its fixes to the FF4 Advance engine will make it in. It's also supposed to have another small bit added that connects the original game to The After Years.

One thing I hope they don't use from The After Years in the original game is the awful 1.5 racial damage multiplier. That made Yang and Ursula's claws almost entirely useless compared to the original, not to mention all of the other weapons that have them.

267
Gaming Discussion / Final Fantasy IV Complete Collection
« on: December 20, 2010, 04:29:34 AM »
Inevitable port of FF4 to another platform, PSP this time:

http://www.rpgamer.com/games/ff/ff4cc/screens/ff4ccss122010-1.html

It's FF4 Advance and The After Years packaged together, with higher resolution graphics like the PSP versions of FF1 and FF2. I'll probably pass on this one. I'm sure FF5 and FF6 are on the way, while we'll never get a real port of FF3.

268
Final Fantasy IV Research & Development / Re: FF-II ATB Switch
« on: December 20, 2010, 04:14:07 AM »
The best part is the menu code is entirely compatible between versions. You can literally copy and paste the entire bank into any of the ROMs and the main menu will work flawlessly.

269
Gaming Discussion / Re: Gaming Progress Thread
« on: December 13, 2010, 10:58:39 AM »
Strange, the Boost Guardian or Quadraxis never gave me any real problems, even on hard mode.

270
Game Modification Station / Re: Adding FF4 Ninja and Summon Magic
« on: October 21, 2010, 09:22:13 AM »
Grab this, that'll fix adding summon spells to the correct list at level up.