øAslickproductions.org/forum/index.php?PHPSESSID=4rpmddblr0qsa28id791kk1410&action=profile;u=6;area=showposts;start=2115e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexd49a.htmlslickproductions.org/forum/index.php?PHPSESSID=4rpmddblr0qsa28id791kk1410&action=profile;area=showposts;u=6e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexd49a.html.zxžh^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ0P.¼OKtext/htmlISO-8859-1gzip0|Ö¼ÿÿÿÿÿÿÿÿWed, 11 Mar 2020 08:31:27 GMT0ó°° ®0®P®€§²ð®žh^ÿÿÿÿÿÿÿÿ)¼ Show Posts - Deathlike2

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Messages - Deathlike2

2116
Pandora's Box / Re: Suggestions
« on: August 11, 2008, 01:02:56 PM »
Ah, cool. What else was added there? (Other than the ones in the picture).

2117
Pandora's Box / Re: Suggestions
« on: August 11, 2008, 10:14:56 AM »
Noone's tried out my movie or is this already well known?

Anyways, I guess I'll make the same suggestion here like I did the FF3USHT thread.

A back row compatible weapon indicator (in the same area you see Runic/Swordtech/2-Hand) would be a welcomed addition/hack for the game.

2118
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 11, 2008, 09:05:48 AM »
38 Cutlasses?   :laugh:  Maybe the Lucky Knife needs something that would make it worthwhile for someone to keep it around later in the game?  Randomly cast a good spell when attacking?

Enough Rune Blades for all!


I'm not sure how much more overpowered you can make the Lucky Knight... seriously.

Random Ultima x2, anyone?

>.>

Waaaaaaaaaaaaaaaaaay too overpowered, of course, but it's a step in the right direction...

That's too much... but that would require some actual romhacking...

2119
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 11, 2008, 02:12:55 AM »
Regarding patches.. there needs to be a master database of patches and where to get them IMO. Maybe I'm a little nieve but it isn't a bad idea to make happen.
Every patch I've made or helped to create is at Romhacking.net (except for Joker Doom, because I haven't updated it yet).

That's cool, but unfortunately that's not an entire list.  :tongue:

Quote
Quote
My recommended patch list (will include stuff already included, * will imply what I think JCE's patch needs):
*snip*
http://slickproductions.org/ff6patches.php
*snip*
Summon This! (if applicable)
*snip*
If this is chosen, Terii's Summon aiming fix isn't needed since mine included it. Good ol' one byte fixes. :sleep:

You lazy bastard!  :tongue: :wink:

 :edit:

The description doesn't sound quite right:


It should say more like this:
Reflects magic for those who equip this sacred ring
"From" is not the right word... plus you keep gender neutrality.

 :edit:

Description could be a little better:


Suggestion:
25% Hit Rate, feelin' lucky?
25% Chance To Hit, feelin' lucky?

2120
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 11, 2008, 01:33:47 AM »
The Lucky Knife "may" need some retweaking (though, I think JCE's intent is to keep it useful as long as possible).. I think it would be obsolete once you start getting awesome weaponry in the WOR.

Regarding patches.. there needs to be a master database of patches and where to get them IMO. Maybe I'm a little nieve but it isn't a bad idea to make happen. Also, a recommended patch set should be included (or marked or whatever) so that those that want to hack the game can use it... or perhaps it should be integrated somehow with the FF3 Editor... (it's a thought, not a requirement though).

My recommended patch list (will include stuff already included, * will imply what I think JCE's patch needs):

http://www.rpglegion.com/ff6/hack/patches.htm
*Evade (must)
Rage (must if you actually want it)
*Rippler (must if available) - did JCE remove this or keep it?...
*Vanish/Doom (must)
Summon Aim (when applicable)

http://www14.brinkster.com/assassin17/patches.htm
*Genji Glove (must)
Pincer/Row (must if wanting a challenge)
*Runic Fix (must)
*Step Mine (must)
*Recapture the Glory (must)
Control Attacks Ignore MP Cost (must)
*Damn Yellow Streak (would be nice)
*Auto Status Expiring (must)
Control MP Response (must)
Invert Damage If Undead (I wonder...)
Sketch Bug (must)

http://www.angelfire.com/al2/imzogelmo/patches.html
*Multi-Steal (must)
*Grand Stairway (must)
Gogo Cursed Shield
Pink Gogo (because I actually use Gogo in Cyan's Dream)
*Mine Cart Fix (must)

http://slickproductions.org/ff6patches.php
*Can't Lose for Winning (must)
*Elemental Display Fix (must)
Offering Tweak (hmmm)
Summon This! (if applicable)
Anchors Aweigh (must)

2121
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 11, 2008, 12:42:59 AM »
Sure..

http://rapidshare.com/files/136450981/FF3Hack3.7z.html - Power Overwhelming

Note: It really has little to do with the Lucky Knife (it would've been just as insane). It has everything to do with available equipment options.

Has anyone ever considered making a "Back Row Compatible Weapon Patch"? Basically, the info would display in the area where Runic/Swordtech/2 Handed would be... so it would potentially save valuable text space and inform people of the property.

A long time ago..


This is not the time to use 's...


Figure out what made Farcen overpowered...

2122
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 11, 2008, 12:17:24 AM »
I had a realization that the Offering+Capture Bug patch needs to be added in...

2123
General Discussion / Re: RIP Issac Hayes
« on: August 10, 2008, 11:02:19 PM »
I was more amused by the singing of Issac Hayes than anything...

2124
Gaming Discussion / Re: Final Fantasy III: Eternal Crystals Bugthread
« on: August 10, 2008, 11:00:45 PM »
Generally most FF3 hacks assume the header's included... usually that's due to distribution..

In the worst case for an FF3  hack, you won't see the FF3 logo appear at all.

2125
Gaming Discussion / Re: Final Fantasy III: Eternal Crystals Bugthread
« on: August 10, 2008, 10:41:10 PM »
That hack needs a header...

When seeing if patches work.. you know something goes horribly wrong in battle more often than not.

2126
General Discussion / Re: RIP Issac Hayes
« on: August 10, 2008, 10:20:29 PM »
Chef? I loved that guy. The random singing was great.

Regarding Bernie Mac...

I like the show he had on FOX and he seems to be pretty funny in whatever movie he did.

It's a sad weekend...  :sad:

2127
Gaming Discussion / Re: Final Fantasy III: Eternal Crystals Bugthread
« on: August 10, 2008, 10:06:24 PM »
I'll probably end up posting a link when the RDHN hack list is posted up (weekly right?) referring to the issues I have here... it would only be fair.

It doesn't look like the evade patch was used at all either...

2128
Gaming Discussion / Re: Final Fantasy III: Eternal Crystals Bugthread
« on: August 10, 2008, 10:00:00 PM »
For the record, if you know who's responsible for the Eternal Crystal Hack, feel free to point him here if you wish, but my gripe/bug list is building.

WTF??


WTFv2


This was the beginning of the end of my expectations:


Can we try to be more creative with the message?


2129
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 10, 2008, 09:51:56 PM »
Well, the script error are minor issues, but needs to be done sooner or later (I'm not going to just replay the entire hack for that purpose.. mainly because an FF3 hack doesn't have my attention long enough to redo all of it, I can't say the same for other hacks...).

I'm just biding my time with the other FF3 hack while the fixes are coming anyways.

2130
Gaming Discussion / Re: Final Fantasy III: Eternal Crystals Bugthread
« on: August 10, 2008, 07:34:41 PM »
Well.. there aren't that many item tweaks...

There are some sprite changes, with some AI changes to go with them. I'm sure I'll see more later on...

My biggest gripe is that there isn't enough outright radical changes.... which translates into "it's more of the same shit I've already played".

Also, I have played many FF1 hacks, and I love both of Grond's hacks (the original and expansion).. in fact, I've e-mailed the guy saying how I loved it (and asking about other stuff)...