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Author Topic: Videos  (Read 36932 times)

JCE3000GT

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Re: Videos
« Reply #45 on: January 09, 2008, 05:52:41 PM »
Here's a suggestion, have it cost all HP and MP.  Because in reality it is still rather cheap to just revive him and have him blow up again for unblockable damage.
:hmm: It'll be considered.

Better yet have a randomizer damage multiplier based on a couple of factors instead of just making it hit all 9's or the caster's HP.  And throw some randomness in there!  Hello Fixed dice!

Deathlike2

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Re: Videos
« Reply #46 on: January 09, 2008, 05:53:59 PM »
If you blew yourself up, would you still be alive afterwards? :sad:

Yes! Just remember to give it a very low probability of survival.  :tongue:

That's one of the things that always bugged me about blue magic.  A lot of enemy attacks are only useful because enemies are expendable -- another group of them is just 10 steps away, whereas if your party dies once, you lose.  Even if you just lose a member, he gets screwed out of the exp (and if you cast exploder, that's really unfair seeing as how he did all the work  :lame:).

In FF5, they had more specific uses.. although on the other hand I felt they were not very good against regular enemies for a random/fun kind of way. FF6 makes this worse, given when you are able to obtain the Lores. There was one hack (I think the most recently released FF3/6 hack on romhacking.net) that redid the instances where you obtained the Lores, and did a pretty good job IMO. You could learn forcefield earlier, before even going into the WOR.. and a number of other Lores.

I can't find that patch. >.> you sure it's rhdn?

http://www.romhacking.net/hacks/294/


Honestly, I never bothered with Strago, Gau, or Relm in FF6.  Relm was glitched, and I didn't want to spend the time on the Veldt with Strago and Gau trying to learn all the crap.

I love Strago, but moreso Relm for the magic power they have.. sure their attacks suck, but I don't mind given that Magic Evade (fixed or unfixed) is still godly IMO. Also, Gau is a fun character if you know what you want to do with him. I'm still not a fan of a near uncontrollable character (it's much better in FF2/4 IMO).

Here's a suggestion, have it cost all HP and MP.  Because in reality it is still rather cheap to just revive him and have him blow up again for unblockable damage.
:hmm: It'll be considered.

There's the reality, but there's also the praticality that Exploder in general sucks at. I kinda like the idea of Exploder being more of a Dark Wave type of attack.. sacrifice life to inflict damage. That would have more value than it currently does, and it is hard to make it suck if the benefits outweigh the HP loss.
Working on the next Yet To Be Named FF4 "Hardtype" Hack Download Latest: v1.48

Video Demos: #1 #2 #3

Lenophis

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Re: Videos
« Reply #47 on: January 09, 2008, 06:00:56 PM »
Better yet have a randomizer damage multiplier based on a couple of factors instead of just making it hit all 9's or the caster's HP.  And throw some randomness in there!  Hello Fixed dice!
Like I said, there's an actual formula behind it now. It'll be up to you guys to figure out what that formula is. :wink:

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Panzer88

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Re: Videos
« Reply #48 on: January 09, 2008, 08:03:58 PM »
If you blew yourself up, would you still be alive afterwards? :sad:

Yes! Just remember to give it a very low probability of survival.  :tongue:

That's one of the things that always bugged me about blue magic.  A lot of enemy attacks are only useful because enemies are expendable -- another group of them is just 10 steps away, whereas if your party dies once, you lose.  Even if you just lose a member, he gets screwed out of the exp (and if you cast exploder, that's really unfair seeing as how he did all the work  :lame:).

In FF5, they had more specific uses.. although on the other hand I felt they were not very good against regular enemies for a random/fun kind of way. FF6 makes this worse, given when you are able to obtain the Lores. There was one hack (I think the most recently released FF3/6 hack on romhacking.net) that redid the instances where you obtained the Lores, and did a pretty good job IMO. You could learn forcefield earlier, before even going into the WOR.. and a number of other Lores.

yeah I must admit I used it more in FF5

I'm also like Entroper in that I didn't use those characters much in FF6,  even though I did use those abilities in FF5, I'm hoping the new balancing will change that.

as for exploder, I'd be curious to know how it varies. what does it depend on? it can't just always do 9999. this is why I suggested that it use the number that is his max health, rather than his min, or 9999, a kind of half way between the two.

Lenophis

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Re: Videos
« Reply #49 on: January 11, 2008, 12:39:33 AM »
as for exploder, I'd be curious to know how it varies.
It will greatly vary, trust me. I suppose it was a bad test in a way, since it was so late-game and Strago was pretty beefy. I tried to show that current HP no longer is damage, and at that it was successful.

Quote
what does it depend on?
Like I said, only we know the formula, and we aren't telling ya what it is. :tongue:

Quote
it can't just always do 9999.
It won't.

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Lenophis

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Re: Videos
« Reply #50 on: January 25, 2008, 01:57:45 AM »
Ok, something was being shown off here, but it's possible the full intent wasn't shown off. So, to make sure it is:



(Avi)

:edit:

Avi link no longer exists.
« Last Edit: February 20, 2009, 03:55:13 AM by Lenophis »

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Dragonsbrethren

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Re: Videos
« Reply #51 on: March 14, 2008, 06:04:13 PM »
New video:


Lenophis

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Re: Videos
« Reply #52 on: April 01, 2008, 12:43:23 AM »
We roll in the new month with a new movie:


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Entroper

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Re: Videos
« Reply #53 on: April 01, 2008, 03:27:04 AM »
Did I just get Locke-rolled?

I.S.T.

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Re: Videos
« Reply #54 on: April 01, 2008, 06:22:26 AM »
That really could have been done better...

Dragonsbrethren

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Re: Videos
« Reply #55 on: July 03, 2008, 11:50:06 PM »


Pay close attention to their attack power and damage output.

Dragonsbrethren

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Re: Videos
« Reply #56 on: September 20, 2008, 10:34:17 PM »
 :bump:
* Dragonsbrethren realizes it's a sticky... :sad:


Imzogelmo

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Re: Videos
« Reply #57 on: May 02, 2009, 11:39:43 PM »
We now have the power to do dynamic events; so event handling just got easier.
Leno made a movie to show off just the sort of things we can do:
http://slickproductions.org/data/Pandoras_Box/sensei%20strago.rar
5/31/16 - I have an assembly of the battle portion of C2, relocated to the F0 bank, which has both vanilla and patch code in my dropbox. I'll be updating it with additional patches as I have time. I will *not* be releasing it publicly, but ask me for the link and I'll share.

JCE3000GT

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Re: Videos
« Reply #58 on: May 04, 2009, 10:52:34 PM »
We now have the power to do dynamic events; so event handling just got easier.
Leno made a movie to show off just the sort of things we can do:
http://slickproductions.org/data/Pandoras_Box/sensei%20strago.rar

Is that youtube'd?

Lenophis

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Re: Videos
« Reply #59 on: May 04, 2009, 11:11:57 PM »
No, it isn't. It's also a 7 meg download. :tongue:

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