øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=411;area=showposts;start=90e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexdaab-3.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;u=411e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexdaab-3.html.zxzãg^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ€ë/Û†OKtext/htmlISO-8859-1gzip0|ÖÛ†ÿÿÿÿÿÿÿÿTue, 10 Mar 2020 19:15:29 GMT0ó°° ®0®P®€§²ð®yãg^?Û† Show Posts - thepatirckinator

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Messages - thepatirckinator

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91
Final Fantasy IV Research & Development / Re: Filly Fantasy IV
« on: June 28, 2017, 08:28:50 PM »
http://thepatrickinator.deviantart.com/art/Flash-Sentry-Filly-Fantasy-IV-NPC-Battle-Sprites-680270149 are the battle sprites for Flash Sentry since I had Fluttershy become the ninja and made Flash Sentry represent Edge as a non-playable character. I wanted to make Flash more likable as a supporting character having him act more humble than his counterpart and it would be nice to see him and Celestia fight Adagio as revenge for being mind controlled by her in Rainbow Rocks.

92
Final Fantasy IV Research & Development / Filly Fantasy IV
« on: June 28, 2017, 08:28:30 PM »
I just wanted to direct a story for Filly Fantasy IV and I do not intend to make that hack. I've seen hacks made from ff4kster such as Unprecedented Crisis, The Darkness Within, and Final Fantasy IV: Playable Golbez Edition. I've asked DrakeClawfang if he would make Filly Fantasy IV and he said no. To summarize my comments, I wanted to see somebody make Filly Fantasy IV based on Fedorajoe's Final Fantasy IV: Playable Golbez Edition hack but changed to stay true to the MLP canon made with the program FF4kster. You can download FF4kster at http://www.romhacking.net/utilities/914/ and I hope my comments I've posted will help you make the ponified version of Final Fantasy IV with the plot staying true to the MLP cannon. I've tried FF4kster and it's a good program. If you do work on it, make sure you take notes on how you made that hack with contributions from other designers and programmers including Drakeclawfang. Sprites from http://vazcods.deviantart.com/gallery/ and http://drakeclawfang.deviantart.com/gallery/57717145/Filly-Fantasy-VI will be used as a base which will be edited to mimic each character's gameplay and outside of battle map sprites with Fluttershy's battle sprites made to mimic Edge Geraldine's battle sprites from the original game. As I said before, you'll have to get creative for Sunset Shimmer's battle sprites. I am sure that all of my comments including this one will help you with your Filly Fantasy IV project. Good luck!

93
There's an Ancient Cave hack for Final Fantasy V. It implements Lufia 2?s Ancient Cave on top of Final Fantasy V. Can someone make an English Translation of it in terms of text translation?

94
If you guys want to help fedorajoe with the new battle sprites, Golbez's new Victory/Struck pose will have to be edited from Dark Knight Cecil's Victory/Struck pose. This is a reference to Dream Golbez battle sprites in the After Years which mostly use a lot of Dark Night Cecil battle sprites and that was used as a reference to make battle sprites for Golbez. If you guys can edit the Victory/Stuck pose for Golbez using the Dark Knight Victory/Struck pose as a base I sent you from the png, give me the png file of the SNES Golbez Victory/Struck pose when you are done. That is what Fedorajoe will need to finish the correct battle sprites for Golbez. I forgot to mention that you'll need the SNES Tellah Block Sprite as a reference too.

95
I've made the SNES Version of Dream Golbez using Microsoft Paint ripping off sprites from the Golbez Hack by Paladin of Final Fantasy IV with Fedorajoe's Playable Golbez Edition patch. The sprites I've done mimic the Wii/Mobile Phone and PSP versions of Dream Golbez's battle sprites with Darkwave/Pressure sprite as a new bonus to show Golbez's signature ability in the flashback were Golbez was bullying the heroes for their vain attempts to put him down before using Pressure and then trying to kill them one by one before being foiled by Rydia who's an adult by the time she saves Cecil.

96
Oh, Hello there!

97
Slick News / Re: A big announcement!
« on: May 31, 2017, 06:55:40 AM »
It may happen someday. For example, the Ancient Cave hack for Final Fantasy IV. Similar to a side quest in the game Lufia II: Rise of the Sinistrals, the patch implements the feature of the mentioned game implemented to Final Fantasy IV. If that patch was made for that game, it would work for the USA Rom of Final Fantasy II on the SNES and the Playable Golbez Edition patch by fedorajoe.
Unlike the Final Fantasy V: The Ancient Cave romhack where they have to lose everything at level 1, their armor, skill, magic, and summoned monsters they learned in the main game is kept intact including items you've had in the main game. In other words, you don't lose everything other than level stats. Their MP is kept intact but whatever MP they have does not increase until they reach that level and they don't gain MP if it's already at 999. Even though you have to reset at Level 1, you don't lose a lot of stuff.
This is to not only balance out the game, but to prepare for the most difficult fights ahead.

98
If you guys want suggestions about his Playable Golbez patch for Final Fantasy IV, talk to him. 
Since his project is almost complete, there's not much he can do other than glitch fixes, grammar fixes, and Golbez battle sprite fixes. Golbez's battle sprites in Fedorajoe's Playable Golbez patch for Final Fantasy IV will look just like the Dream Golbez battle sprites from The After Years.

99
If you guys want to help fedorajoe with Golbez's new battle sprites, Golbez's new Victory/Struck pose will have to be edited from Dark Knight Cecil's Victory/Struck pose. This is a reference to Dream Golbez battle sprites in the After Years which mostly use a lot of Dark Night Cecil battle sprites and that was used as a reference to make battle sprites for Golbez. For example, :cybez:. If you guys tell fedorajoe about what I said in this topic, he'll be happy.

100
Final Fantasy V Research & Development / Re: New Ability Info
« on: May 26, 2017, 10:31:35 PM »
I hope you find the correct mapping table for your Final Fantasy V hack.

101
Slick News / Re: A big announcement!
« on: May 23, 2017, 12:49:34 PM »
It seems you are not retired from doing romhacks just Final Fantasy IV ones. :cybez:

102
General Discussion / Re: RHDN Now Up and Running
« on: May 22, 2017, 07:35:50 PM »
I don't expect it anytime soon, but they'll will be news of Playable Golbez Edition on Romhacking.net sometime in the future. I don't know when, but it will come eventually.

103
Probably too hard!

104
Good luck with the project! The original Final Fantasy V was unbalanced in terms of difficulty. It needs to be rebalanced.

105
It may be off topic of this, but sorry we had to lose Galuf after the one battle where one character defeats Exdeath in vain and dies afterwards.

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