øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=688.60e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexdbaf-2.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&board=17.80e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexdbaf-2.html.zxÓ9h^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ`¦DrROKtext/htmlISO-8859-1gzip0|ÖrRÿÿÿÿÿÿÿÿWed, 11 Mar 2020 01:23:56 GMT0ó°° ®0®P®€§²ð®Ó9h^ rR Final Fantasy V Editor (version 1.2.2)

Author Topic: Final Fantasy V Editor (version 1.2.2)  (Read 37311 times)

samurai goroh

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Re: Final Fantasy V Editor (version 1.2.2)
« Reply #60 on: December 12, 2011, 09:22:06 AM »
I had a question regarding this editor's job sprite/palette viewers; has anyone tried making it so that any changes made to the palettes inside the viewer can be saved?
That's the idea I had in mind long time ago, but never implemented. It wouldn't be much problem to add that functionality for only the job sprites, though I don't have an idea on how to display all the information...

I mean, editing colors doesn't need anything else to change, but being able to edit the sprites is a different story... I could display all the sprites separate & also one grouped with the option to choose an action as currently is, maybe?!
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