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Author Topic: Final Fantasy 6 on Steam  (Read 1879 times)

DrROBschiz

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Final Fantasy 6 on Steam
« on: February 10, 2016, 01:18:00 PM »
Sooooo

Looks like a whole new breed of modding is building up around the steam version of FF6

http://steamcommunity.com/groups/ff-modding/discussions/10/


Seems particularly exciting and could provide new opportunities for even more freedom and variety (not to mention definitive) than ever before!

What do you guys think?

Madsiur

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Re: Final Fantasy 6 on Steam
« Reply #1 on: February 13, 2016, 01:55:37 PM »
I find this exciting yes.

- Music and graphics will be more easy to modify or change.
- Since the game use a GBA ROM as a database for most data (excluding graphical & musical data), the data formats are already known for the most part. Some data are use partially, meaning the EXE takes care of what wasn't needed/suitable for the Steam release (e.g. the EXE has hooks on some event code offsets meaning it does something more or different at those specific places).
- Font is a regular TTF file.

The thing I have no clue of is if the whole battle system (C2 equivalent) is coded in the EXE. If so, prepare yourself to work with IDA Pro to make changes to it. It's also unknown if parts of the ROM ARM code is used somewhere.

Overall modding some aspect of the game more easily yes, but there's still a lot of unknown things.

Bahamut ZERO

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Re: Final Fantasy 6 on Steam
« Reply #2 on: February 13, 2016, 02:55:28 PM »
Seeing this makes me wish SE had released FF4 Complete Collection on steam rather than the derpy (imo) DS version..


In any case, it's pretty exciting to know this version of FF6 is already being looked into! Perhaps at one point someone will make graphical changes to the sprites so they look closer to updated SNES sprites rather than the direction that SE went with it.
I update my graphics thread on almost a daily basis, so keep an eye out for new stuff!

DrROBschiz

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Re: Final Fantasy 6 on Steam
« Reply #3 on: February 16, 2016, 11:38:15 AM »
http://steamcommunity.com/groups/ff-modding/discussions/10/451850468366276437/

This is my favorite mod so far. Im just in love with how good the original sprites look

No disrespect to the original concept art but those cartoony sprites just do not translate the tone of the world or the story.

https://www.youtube.com/watch?v=o4x0UF2m_8s

TheNattak

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Re: Final Fantasy 6 on Steam
« Reply #4 on: February 16, 2016, 11:57:28 AM »
It definitely looks better, but imo kind of takes the "new" aspect out of this version, replacing what they did back to the original lol. I'm not a fan of the water-colored pot-belly bland looking sprite style they used at all either, but I'd like to see the sprites redone a bit if possible, like extra colors added for more detail, or revamped in a couple cases, just so it seems like an upgrade from the original since it's a graphically superior version.

DrROBschiz

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Re: Final Fantasy 6 on Steam
« Reply #5 on: February 16, 2016, 12:01:36 PM »
People are working on stuff like that right now actually

As you would expect the quality is all over the place

Im grateful that the person working on the original sprites is planning on cleaning them up to fit better with the new backgrounds

JCE3000GT

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Re: Final Fantasy 6 on Steam
« Reply #6 on: February 20, 2016, 10:57:42 PM »
Seeing this makes me wish SE had released FF4 Complete Collection on steam rather than the derpy (imo) DS version..

You and me both brother. 

Odbarc

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Re: Final Fantasy 6 on Steam
« Reply #7 on: February 24, 2016, 01:51:00 PM »
The steam/android version looks atrocious. It's almost like Square hates it's best game or something. I didn't look into it too much but are the monster graphics any better at least? Or did they do any major bug fixes like with vanish and evade? I forget if the GBA verson fixed those problems.
GBA version also used the Y button for party change instead of X which was highly irritating.

Xenovant

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Re: Final Fantasy 6 on Steam
« Reply #8 on: February 25, 2016, 09:40:43 AM »
The steam/android version looks atrocious. It's almost like Square hates it's best game or something. I didn't look into it too much but are the monster graphics any better at least? Or did they do any major bug fixes like with vanish and evade? I forget if the GBA verson fixed those problems.
GBA version also used the Y button for party change instead of X which was highly irritating.

Hate? I think it's just that they don't give a fuck about what they sell :P  They only care about milking the cow, even if it's already dry. The only thing I like from this "remake" are the portraits, nothing else.

The community could make this game a little better with mods, true, like the one mentioned here (replacing the ugly characters with the original sprites), but I'll never like it. It isn't even a remake, it's just a japanese gba rom "pseudoemulated" (that loads externally the sprites and the text), and the steam version, is an "emulation" of the android version (I can't call that a port, using the .obb file from android). An emulation of an emulation...  :genius:
« Last Edit: February 25, 2016, 10:02:33 AM by Xenovant »

DrROBschiz

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Re: Final Fantasy 6 on Steam
« Reply #9 on: February 25, 2016, 11:10:11 AM »
Oh agreed

But at least with a PC version the ceiling of mod potential should be higher right?

I mean look at the SNES scene. You guys have done some amazing things within those ROM limits but they limits will always be there

Im not really sure how mod friendly the steam version is but it does seem like there is a larger more robust playground available.


Just looking at the potential

Xenovant

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Re: Final Fantasy 6 on Steam
« Reply #10 on: February 25, 2016, 12:23:10 PM »
Yeah, it has potential, the could even add the fixes of the gba version (iirc, they already ported the "General violence" patch by Novalia Spirit), tweak the sprites,...

The limit of the rom is still there, remember that it uses a gba rom...  It also "needs" 2gb of ram and 1gb of HD, when we have the snes version, that runs on a modest emulator and has a lot of things (programs for hacking, tweaks, fixes,...).

I think this will end like the gba port: a few things for it and nothing else.
« Last Edit: February 25, 2016, 12:29:22 PM by Xenovant »

Madsiur

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Re: Final Fantasy 6 on Steam
« Reply #11 on: March 22, 2016, 07:02:14 PM »
The limit of the rom is still there, remember that it uses a gba rom... 

It is far less limited than a GBA game. It use the ROM partially for data, and data can be expanded if changes are made to the .exe.

Xenovant

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Re: Final Fantasy 6 on Steam
« Reply #12 on: March 23, 2016, 10:52:35 PM »
The last time I checked the "hacking status" of the game, they were saying it's a pseudo-emulator that uses the rom as a core (that loads externally the sprites and the text, like I said in a previous post), but I'm not gonna lie, that was long ago and I didn't even thought about it, I have zero interest on this "remake" :P

If you say that the code has been ported  and it only uses the rom for data, then you are right, and they wouldn't even need to expand the rom, they would have more than enough with the current free space, or they could overwrite the code with data, since it isn't used.