øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=2159.0e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexe323.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&board=8.20e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexe323.html.zx2$h^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈà•¤wêOKtext/htmlISO-8859-1gzip0|ÖwêÿÿÿÿÿÿÿÿTue, 10 Mar 2020 23:51:39 GMT0ó°° ®0®P®€§²ð®2$h^ÿÿÿÿÿÿÿÿB$wê New patch: Banon Riding Glitch fix

Author Topic: New patch: Banon Riding Glitch fix  (Read 1482 times)

13375K31C43R

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New patch: Banon Riding Glitch fix
« on: December 10, 2015, 02:05:18 AM »
Hi everyone! I finally got around to fixing a bug that's been...bugging me ever since I found out about it. It's the infamous oversight of Square not including a chocobo-riding sprite for Banon, making the game pull data from Terra's Esper form sprites instead. To fix this, I drew up my own riding sprite for Banon, which came out pretty well if I do say so myself. The best part is, there's a lot of free space right before the sprite data, so I just shifted all the other sprites into that section to make room and adjusted all the pointers accordingly. This patch also fixes a related issue that causes Banon to look all scrambled when riding a chocobo on the world map.

Unfortunately, due to the size limit, I cannot post all of the patches at the same time, only one. So be sure to make a backup of your ROM before applying this patch! ;) Or, follow this link to find the full set.

:edit: December 12, 2015
I decided to edit Banon's hair just a little bit.

:edit: February 4, 2016
As a response to some constructive feedback, I've made a few more changes to the sprite, including his cape, leg position and hair.

:edit: April 23, 2016
I've made some optimizations, and now this patch no longer uses any free space in bank EE.

:edit: July 25, 2017
Added "lite" patches; see below for details.

:edit: December 26, 2017
Fixed a neglected pointer.
« Last Edit: December 26, 2017, 05:59:23 AM by 13375K31C43R »
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." -Gildor from The Lord of the Rings

Odbarc

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Re: New patch: Banon Riding Glitch fix
« Reply #1 on: January 25, 2016, 11:43:17 AM »
One might suspect there is a Ghost and Leo version of this bug accessible only by rom-hacks.

13375K31C43R

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Re: New patch: Banon Riding Glitch fix
« Reply #2 on: January 25, 2016, 02:16:29 PM »
Yes, Ghost and Leo have the same problem, but it's only visible through hacking. I'm not going to address any situations involving any kind of hacks except for bug fixes.
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." -Gildor from The Lord of the Rings

silentenigma

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Re: New patch: Banon Riding Glitch fix
« Reply #3 on: February 02, 2016, 11:40:58 PM »
Leetsketcher,

I just ran into your work recently, and I'd like to offer you a redesign - These might look a bit more 'authentic'. There are two options - one is based on Locke's riding sprite, and the other is based on Sabin's. Let me know what you think.
« Last Edit: February 02, 2016, 11:54:38 PM by silentenigma »

13375K31C43R

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Re: New patch: Banon Riding Glitch fix
« Reply #4 on: February 03, 2016, 12:23:59 AM »
Mmm... Those look pretty cool, but I'm not sure what you mean by "authentic". Do you mean "realistic", as in more accurate to what the design would most likely have been?

The tricky thing about designing Banon's riding sprite is that there's no known precedent for how it's supposed to look in terms of the little details, such as placement of the arms and legs. I tried to be as realistic as I could with mine. For example, if you superimpose my Banon sprite onto a chocobo, you'll see that his long coat drapes down in front of its tail, which is why it doesn't flap in the wind because the tail's in the way (same for Strago's and Celes's capes), though the stole-looking thing he wears around his shoulders does. His hair's also a lot more active than either of yours as both the front and the back of his hair move around, as is the case with most of the riding sprites. I basically just stole the hair from his "ready to fight" and "magic chanting" poses.

As it stands, as nice as those sprites look, I'm not really inclined at the moment to change mine. But if I had to choose between one of yours, I'd personally prefer the Sabin one. Although I actually prefer the cape on the Locke one.
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." -Gildor from The Lord of the Rings

silentenigma

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Re: New patch: Banon Riding Glitch fix
« Reply #5 on: February 03, 2016, 01:32:26 PM »
Thanks for the feedback. Yes, I meant "realistic" in the way you put it. I'd liked to have used the Locke-style cape on both sprites as you mentioned, but width became a problem when I started animating. However...

You definitely have me beat on what is/what isn't animated on the sprite, so kudos there (and I'm attempting to adjust - width is no longer poses an issue...). Though I agree the cape should be static, I think there might be more precedent not for it to be totally draped around, but rather for it to have more of a rumpled-up look (at least that's how I interpret Strago's and Celes').

Anyway, if you don't see a use for mine and are up for some more specific feedback on yours...
What did prompt me to give this a shot was the way the arms were handled - mostly that they appear a bit too long to me. I think it's because the shoulder position was taken from an angled sprite, and this puts them pretty far back for the arms to be in a forward-reaching position. (Also the sleeve color, but I'm sure that's already been noticed.) So those might be some minor improvements worth making sometime in the future.

Of course, this all is a speculative exercise by nature - and mostly fun for me. But either way, nice going on making this fix - quite an oversight indeed on Square's part.

13375K31C43R

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Re: New patch: Banon Riding Glitch fix
« Reply #6 on: February 03, 2016, 02:26:05 PM »
Ooh, I like that one. :happy: Yes, I agree that the arms aren't quite right on mine, or the legs for that matter, and I still don't quite like the back of his hair, either. You did a better job than I did on that. :wink:

On second thought, I think I also prefer the Locke sprite's leg position as well, but don't worry about that. I'll get around to fixing the sprite up myself the way I want at some point based on your input.
« Last Edit: July 25, 2017, 08:04:40 AM by 13375K31C43R »
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." -Gildor from The Lord of the Rings

silentenigma

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Re: New patch: Banon Riding Glitch fix
« Reply #7 on: February 03, 2016, 11:51:52 PM »
Thanks, I'm glad you like it! I played with the Locke version some more as well, but I won't spoil it now ;) There are plenty valid directions one can go with that - leaning forward like Locke, or a bit straighter like Celes/Terra.. Looking forward to whatever you come up with. Thanks for accepting some of my input!

Cheers!

13375K31C43R

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Re: New patch: Banon Riding Glitch fix
« Reply #8 on: April 23, 2016, 02:25:18 AM »
Bumping for the new version. The new version is optional to download because the only changes are optimizations.
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." -Gildor from The Lord of the Rings

13375K31C43R

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Re: New patch: Banon Riding Glitch fix
« Reply #9 on: July 25, 2017, 07:46:19 AM »
:bump: For those of you who have been manually editing sprites in FF3usME who have complained that this patch is incompatible with those changes, I've added a set of "lite" patches. All you have to do is apply the lite patch, then copy-and-paste the contents of the included hex file into your ROM. The readme goes into full detail about this. Since I can't post the archives here due to the size limit, you'll have to go to my website to download the lite patch.
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." -Gildor from The Lord of the Rings

13375K31C43R

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Re: New patch: Banon Riding Glitch fix
« Reply #10 on: December 26, 2017, 06:00:23 AM »
:bump: Graphics pointer update!
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." -Gildor from The Lord of the Rings