øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=1115.630e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexe4b0-2.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&board=8.60e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexe4b0-2.html.zxÅ$h^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ0PdH=OKtext/htmlISO-8859-1gzip@øÕH=ÿÿÿÿÿÿÿÿTue, 10 Mar 2020 23:54:05 GMT0ó°° ®0®P®€§²ð®Ä$h^ÿÿÿÿÿÿÿÿq,H= FF6 Improvement Project

Author Topic: FF6 Improvement Project  (Read 278338 times)

Charriu

  • Mist Dragon
  • *
  • Posts: 4
    • View Profile
Re: FF6 Improvement Project
« Reply #630 on: September 05, 2013, 03:49:25 PM »
I don't know if this is a bug or my mistake.

As soon as the very first battle of the game starts, the screen is all messed up and after a short moment the game just restarts.

As I said I'm not sure if it's not my mistake. It was rather hard to find the right rom, but I think I got the right one, because the game starts. I'm playing on Linux Ubuntu 12 and with ZSnes And/or Snes9x

assassin

  • Bane of Retards
  • *
  • Posts: 1,033
  • space bears are not gentle!
    • View Profile
    • My Barren Webpage
Re: FF6 Improvement Project
« Reply #631 on: September 05, 2013, 06:09:22 PM »
Read the webpage and the Readme before applying the patch.

Charriu

  • Mist Dragon
  • *
  • Posts: 4
    • View Profile
Re: FF6 Improvement Project
« Reply #632 on: September 06, 2013, 04:55:03 AM »
Thanks, for the fast reply. I read both - webpage and readme. I find it very hard to find the exact right Rom File (FF3us version 1.0 ROM). So far I am sure that I have a headed Version, because of the file size and the txt file with infos about the last rom, which is created by Zsnes. I'm also sure that it's the US Version because in the base Rom the title is Final Fantasy 3 and not 6. What I'm not sure about is the right version number. I've just tested the ips with a 1.1 version and it didn't run at all. Because that I think I have the right version.

Or is there anything else I could have done wrong. I've also used LunarIPS to patch the rom.

Charriu

  • Mist Dragon
  • *
  • Posts: 4
    • View Profile
Re: FF6 Improvement Project
« Reply #633 on: September 06, 2013, 05:12:59 AM »
Ok, got it. I finally found a version which explicitly says it's version 1.0 and added a header. Can't wait to start playing that patch. So far a big thank you to the creator and the community.

LightPhoenix

  • FF5 Hacker
  • *
  • Posts: 130
    • View Profile
Re: FF6 Improvement Project
« Reply #634 on: September 07, 2013, 03:33:11 PM »
For other people that may have this problem here or with other ROMs/patches, download NSRT and you can check your ROM information.  I believe the version of FF6 that is needed for this patch has an MD5 of E986575B98300F721CE27C180264D890.

assassin

  • Bane of Retards
  • *
  • Posts: 1,033
  • space bears are not gentle!
    • View Profile
    • My Barren Webpage
Re: FF6 Improvement Project
« Reply #635 on: September 07, 2013, 09:53:44 PM »
yep, NSRT is good.  also, datacrystal.romhacking.net has the CRC32s (which is what most emulators will show) and SHA-1s.

DrMeat64

  • Mist Dragon
  • *
  • Posts: 2
    • View Profile
Re: FF6 Improvement Project
« Reply #636 on: September 19, 2013, 05:43:07 PM »
Hi Darkmage. I have to say, I am really enjoying your improvement patch. A friend and I are particularly looking forward to the completion of the Opera scene.

I do have a question about one change that was made, though. The Warring Triad/Statues/Warring Gods/etc has been changed to Magi. In the lore of FF6, the Warring Triad and Magi are not the same thing, so Magi is now Mage Warrior. This causes references to the War of the Magi to be pretty misleading, because now it sounds like the War of the Magi is the name of the conflict that the Warring Triad had between themselves, when actually the War of the Magi is the war between espers and mage warriors which occurred an undetermined amount of time after the Warring Triad sealed themselves away. Why the change? Also I don't mean this to come off as unwarranted criticism or anything, I'm just curious.

Besides this little bit of confusion, like I said, I am super enjoying it. Lots and lots of little fixes and the better translation make this pretty much the best version of FF6 in my opinion. Really looking forward to the completed opera scene!

messiahgov

  • Mist Dragon
  • *
  • Posts: 1
    • View Profile
Re: FF6 Improvement Project
« Reply #637 on: September 28, 2013, 11:58:51 PM »
Assassin has updated the following fix:

- Control attacks ignore MP cost fix (v0.20), FF6 Improvement uses v0.19

and offers a new one:

- Slightly lagged battle event timer display fix (v0.25)

Quote
Certain events (e.g. the Opera House) use a frame-based timer that counts down to impose a deadline on the party.  It's converted into minutes and seconds for display on the main menu, on the map, and in battle.  While the underlying count of frames remaining in the event is correct, the battle display conversion routine is called every 61 frames, as opposed to every 60 like it should be.  This tinily slower display update isn't humanly noticeable.  A more observable consequence is that after 61 real seconds in a battle (sometimes sooner), the timer display will decrement by 2 seconds on one of its ticks.

This patch fixes the in-battle timer display to update every 60 frames.

http://www14.brinkster.com/assassin17/patches.htm

Leviathan Mist

  • Schizophrenic Madman
  • *
  • Posts: 362
  • Gender: Male
  • Game over.
    • View Profile
    • Retro Gaming Central
Re: FF6 Improvement Project
« Reply #638 on: October 02, 2013, 06:41:22 PM »
I don't know if you've been keeping an eye out here, but there's a simple patch that you might be interested in which raises the maximum hours on the timer from 99 to 255.

darkmage

  • Phantom Train
  • *
  • Posts: 339
  • Skating the Razor
    • View Profile
Re: FF6 Improvement Project
« Reply #639 on: October 04, 2013, 02:13:27 PM »
Thank you all for continuing to support this project by making sure fix updates are taken into account, and for making fixes for current issues in my absence.

It looks like I have no choice but to remove the Celes Blushing fix from the improvement - nothing I have done in the attempt to keep it in place has allowed the game to progress past the scene the fix attempts to address. I'm currently moving all my changes to a fresh ROM, and hope to have the new version out by the end of the weekend, which will include the new opera changes in the translation. This version will have the translation fixed - most likely, I made a change after I added the troublesome fixes back in, which of course broke the game at those points.

I will keep everyone posted.

darkmage

  • Phantom Train
  • *
  • Posts: 339
  • Skating the Razor
    • View Profile
Re: FF6 Improvement Project
« Reply #640 on: October 04, 2013, 06:12:04 PM »
Hi Darkmage. I have to say, I am really enjoying your improvement patch. A friend and I are particularly looking forward to the completion of the Opera scene.

I do have a question about one change that was made, though. The Warring Triad/Statues/Warring Gods/etc has been changed to Magi. In the lore of FF6, the Warring Triad and Magi are not the same thing, so Magi is now Mage Warrior. This causes references to the War of the Magi to be pretty misleading, because now it sounds like the War of the Magi is the name of the conflict that the Warring Triad had between themselves, when actually the War of the Magi is the war between espers and mage warriors which occurred an undetermined amount of time after the Warring Triad sealed themselves away. Why the change? Also I don't mean this to come off as unwarranted criticism or anything, I'm just curious.

Besides this little bit of confusion, like I said, I am super enjoying it. Lots and lots of little fixes and the better translation make this pretty much the best version of FF6 in my opinion. Really looking forward to the completed opera scene!

Thanks for the kind words!

You bring up an interesting point, and one I hadn't really considered. I actually thought that the War of the Magi was fought by humans-turned-espers and the Mage Warriors on behalf of the gods, and that the destruction caused by the war was what caused the gods to seal themselves away. Since there were three gods, I thought it would be expedient to call them the Magi, and eliminate some possible confusion on what the gods actually were.

I was just going off of the Japanese and FF6 Advance scripts, but it looks like the Final Fantasy Wiki says the same thing:

Quote
A thousand years ago, three gods known as the Warring Triad descended to the world, and eventually began war for dominance that became known as the War of the Magi. To fight for them, the gods transformed humans and animals into creatures called espers, giving them immense magical power. After a long war, the gods realized their war was destroying the world and turned themselves to stone, their final wish being that the espers prevent their power from being abused. The espers took the gods' petrified remains and fashioned a new dimension in which they could live peacefully, away from humans, and to hide the gods from the latter.

If anyone has any source that says differently, please let me know.

assassin

  • Bane of Retards
  • *
  • Posts: 1,033
  • space bears are not gentle!
    • View Profile
    • My Barren Webpage
Re: FF6 Improvement Project
« Reply #641 on: October 04, 2013, 08:09:03 PM »
I was just going off of the Japanese and FF6 Advance scripts, but it looks like the Final Fantasy Wiki says the same thing:

that page links to a "War of the Magi" article, which defines "magi".

i'm inclined to agree with DrMeat64.

from what i can tell, there were two wars:
1) between the quarrelling gods/goddesses after being banished to this world.  they created Espers (from humans, and from animals according to one source) to serve as soldiers.  after growing ashamed of their actions, they gave the Espers back their free will, and sealed themselves in stone.
2) some time later, humans who extracted magic power from Espers -- and would come to be known as "Magi" -- fought the Espers.  that's the "War of the Magi" that happened 1000 years before present day.  the gods/goddesses were non-participants in this, still being statues.

DrMeat64

  • Mist Dragon
  • *
  • Posts: 2
    • View Profile
Re: FF6 Improvement Project
« Reply #642 on: October 07, 2013, 05:39:07 PM »
I was just going off of the Japanese and FF6 Advance scripts, but it looks like the Final Fantasy Wiki says the same thing:

The wiki kind of seems at odds with itself in that regard. Here's the description of it in the "War of the Magi" article:

Quote
After the Warring Triad sealed themselves in stone, Espers and humans lived in peace for a time, until war broke out when humans attempted to seize Esper power for themselves. Espers and humans fought among themselves, and humans infused with Esper magic came into existence, called "magi".

The main FF6 article seems to define it pretty broadly in comparison to the actual War of the Magi article, which is more specific.

from what i can tell, there were two wars:
1) between the quarrelling gods/goddesses after being banished to this world.  they created Espers (from humans, and from animals according to one source) to serve as soldiers.  after growing ashamed of their actions, they gave the Espers back their free will, and sealed themselves in stone.
2) some time later, humans who extracted magic power from Espers -- and would come to be known as "Magi" -- fought the Espers.  that's the "War of the Magi" that happened 1000 years before present day.  the gods/goddesses were non-participants in this, still being statues.

This is definitely how I understand it to be.

darkmage

  • Phantom Train
  • *
  • Posts: 339
  • Skating the Razor
    • View Profile
Re: FF6 Improvement Project
« Reply #643 on: October 08, 2013, 05:40:32 PM »

that page links to a "War of the Magi" article, which defines "magi".

i'm inclined to agree with DrMeat64.

from what i can tell, there were two wars:
1) between the quarrelling gods/goddesses after being banished to this world.  they created Espers (from humans, and from animals according to one source) to serve as soldiers.  after growing ashamed of their actions, they gave the Espers back their free will, and sealed themselves in stone.
2) some time later, humans who extracted magic power from Espers -- and would come to be known as "Magi" -- fought the Espers.  that's the "War of the Magi" that happened 1000 years before present day.  the gods/goddesses were non-participants in this, still being statues.

Interesting. And from the same webpage I referenced.  :isuck:

Looks like I'll have to make some changes to the translation based on this new information. I haven't completed the new version yet, so I'll hold off while I do the rewrites.

skyepie

  • Mist Dragon
  • *
  • Posts: 2
    • View Profile
Re: FF6 Improvement Project
« Reply #644 on: October 27, 2013, 08:29:37 AM »
Hi!

I've just been trying this mod out on ZNES and it's pretty good so far except some of the dialogue seems a bit stilted to me (subjective, probably just too used to Woolsey >_>), occasional grammatical errors and some glitch/typo deals.

The first one seems to be a repeat offender, I didn't get a screenshot of it the first time it happened, but here's a screenshot of it happening at a later point. It seems like if a sentence starts with the word 'If', it gets changed to 'An', if that makes sense to you. >_>



Garbled Kefka:



I think it may be more a glitch than a typo because you have to press A a couple of times before the entire dialogue appears.

Cyan turns into a robot:



He repeatedly protests with the same line until the party climbs on board the train.

Another bit of overlapping/garbled dialogue. First sentence is Sabin's, the next should be Cyan's:



Cyan's actual line appears without error after that dialogue box.

I'll take screenshots of the very tiny grammar/typo errors as I go along but I won't upload/list unless I got a bunch of them together.

PS: I was also kinda sad you decided to swap out Kefka's "Welcome to my Barbecue!" line for the one about watching Figaro burn. :( He sounds a lot crazier in the first one.
« Last Edit: October 27, 2013, 10:35:28 AM by skyepie »