Title: Re: THE Status Thread
Post by: HHIPDragonFox on April 25, 2011, 02:28:23 AM
I know it's here somewhere, but could I get a List of the correct status bits? Yes, I know I have some out of order or missing. Please fill in, Thanks.
Editted. To conform to New Info. Yeah, i looked at the Stats Commands and Pointers to the info references in which just had "\D\" or "00 45 00" strings. Thanks.
FYI. If you're wonder about the (03,04) etc in the byte columns, it's part of my expanded memory classes. The bit , S/D is for Dummied Name Routine or Supported Status Name Routine. Having 4 bytes for hp c/m, mp c/m, 2 bytes for levels and stats, and having an extra ability stat. (spoilers?) Moving byte 03 to 04, etc byte 02 and 03 are level (999 max tho).
Title: Re: THE Status Thread
Post by: Zozma on April 25, 2011, 02:41:10 AM
Twin is weird
I think if you have palom, the last 4 actors will twin with him...
fusoya, kain number 3, golbez and "anna" is this right?
Title: Re: THE Status Thread
Post by: Deathlike2 on April 25, 2011, 11:38:42 AM
I know it's here somewhere, but could I get a List of the correct status bits? Yes, I know I have some out of order or missing. Please fill in, Thanks.
RHDN has a copy of the old Tower of Babil docs.
http://www.romhacking.net/docs/97/
Quote from: elementalstatus.txt
05 7 D magnetized 05 6 Stop 05 5 D egg 05 4 D defending 05 3 D charging 05 2 D twin casting 05 1 D jumping 05 0 Count
06 7 D hiding 06 6 D hp leak 06 5 Wall 06 4 Barrier can't be hit with physical attacks (except Jump?) 06 3 D image high bit 06 2 D image low bit 06 1 D covered 06 0 D critical
Barrier is the Lunar Curtain effect, giving you invincibility to physical attacks.
Title: Re: THE Status Thread
Post by: 8-bit Warrior on August 19, 2011, 09:55:06 AM
Could you add Float, Haste/Slow/Stop Timers, and Gradual Petrification to this thread?
Float: http://new.slickproductions.org/forum/index.php?topic=928.0 Timers and Haste/Slow/Stop: http://new.slickproductions.org/forum/index.php?topic=495.0 Gradual Petrification: http://new.slickproductions.org/forum/index.php?topic=492.0