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Print Page - Counter vs Magic Attacks
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Library of the Ancients => Final Fantasy IV Research & Development => Topic started by: Deathlike2 on September 20, 2008, 02:23:07 AM
Title: Counter vs Magic Attacks
Post by: Deathlike2 on September 20, 2008, 02:23:07 AM
It seems any/every command that issues some sort of pseudo-magic command is not considered a magic attack in the SNES versions of the game.
A small number of obvious commands include: Sing Remember
This is fixed in FF4A.
On the other hand, it seems that FF4A goes one step further..
In the SNES versions, monsters don't use their counter vs magic when a immobilzing status spell is used, such as Sleep or Hold (not sure if Charm falls in the same boat).
In the GBA version, monsters will immediately retailate with that counter once that status has lifted.
I suspect something along the lines occurs with physical attacks that have a status effect attached to it.. I'll have to go test that out.