Yea shoot that over to me. I will play around with it to find a good looking font. :)
I haven't forgot! Just been swamped at work. :(
No worries, man. Get to it when you get to it.
What I have now works for what it is.
I'm probably still at least a year away from having a "final" product.
Haha! Wow, that did come out of nowhere, you must have been quite bored to turn the event into that.
All in all though the event is looking great and you even went through the extra effort of making the Ship Tileset usable! Great work!
Yeah, I had already done some work on the dock tiles way back before tileset editing was available in FF4kster, but this scene gets to be considerably more playable - as opposed to being primarily a cut scene - thanks to FF4kster's capabilities (duh, how many times have I said that before?). I really enjoy the fact that I could put treasure in some of the barrels.
The actual boss battle came out really nice, too. I had a bit of a time making it a fair challenge both with and without Palom and Porom in the party, since depending on the player's epic choice they may or may not be along at this point in the game.
I worked in a little fix that evens out the playing field, though.
Kinda dreading starting the next chapter... It's going to be a massive amount of work, because it will take the player to Baron town, Baron castle, Mist by way of the cave, Kaipo by way of a new dungeon (that I will have to build from scratch), Damcyan (which I will pretty much have to build from scratch) by way of the watery pass, then finally the Antlion cave.
Oddly enough, writing all the location dialogue is probably going to be the worst part... Maybe I'll just start off doing it like Pinkpuff did for Unprecedented Crisis, and work the townsfolk's lines in little by little.