øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=244;area=showposts;sa=topics;start=15e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexf172-3.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;sa=topics;u=244e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexf172-3.html.zxŸèg^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ À>#FOKtext/htmlISO-8859-1gzip@øÕ#FÿÿÿÿÿÿÿÿTue, 10 Mar 2020 19:37:27 GMT0ó°° ®0®P®€§²ð®Ÿèg^Ÿ#F Show Posts - fedorajoe

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Topics - fedorajoe

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16
Final Fantasy IV Research & Development / Help--I broke something!
« on: October 31, 2011, 08:09:44 PM »
I'm hoping somebody can tell me what I've messed up in my ROM hack.

Just started a new game so I could play through again from the start.  I found that several people in Baron and the Town of Baron are saying things that they aren't supposed to say until after Cagnazzio is defeated.  This is right at the very beginning of the game.

Everything else is like it should be.  The elite guard still blocks the entrance to the throne room, the Right Tower and treasure room are locked, etc.

The rest of the game seems to proceed normally.

So... what did I break and how can I fix it?

17
Final Fantasy IV Research & Development / FuSoYa - Zemus battle
« on: June 06, 2011, 10:40:26 PM »
Well, crap.  I got all the way to the end of my hack and found that I'd done something to break the auto-battle with FuSoYa and Golbez.  Namely, FuSoYa does not appear.  (Which results in Golbez casting spells over and over until Zemus runs out of HP.)

Does anybody understand how FuSoYa is loaded for this battle?  If so, perhaps I can figure out where I went wrong....

18
Final Fantasy IV Research & Development / Who Appears in Scenes
« on: May 22, 2011, 12:34:40 AM »
I haven't found any documentation on how the game determines which sprites appear in a given scene.  Take the Fabul crystal room scene for example.  If I wanted to change Golbez to Lugae, how would I go about that?  Is this part of the event data (can't find it if it is) or is there some sprite index tied to each location map?

Please note that I am not simply talking about switching one sprite's tile graphics for another's, like you can do in TileMolester or such.  I'm talking about changing which sprite ID is used in a scene.

Any help is appreciated.

Thanks!

19
Hi all.  I'm new to this.  All I've really done so far is edit sprites and palettes and move some things around, but I'm trying to grow my comprehension so that I can do more advanced edits.

I have a question about palettes for map sprites.  For example:  Edge's map sprite shares a palette with Dark Knight Cecil, Kain, Cid, Yang, and FuSoYa.  Let's say I want to change that so that Edge instead shares a palette with the overworld map's black chocobo.  Can this be done?  What bit needs to be changed?

I apologize if this was answered elsewhere.  I found a wealth of information already by reading this board, but I didn't see this issue addressed anywhere.

Thanks!

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