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Well, they solved this issue in a fairly simple way in FF4 DS...there are no two-handed weapons anymore.
Always
Fight
(End of Turn)
Fight
(End of Turn)
Fight
(End of Turn)
Fight
(End of Turn)
Fight
Always
うくろまほ
(End of Turn)
うくろまほ
(End of Turn)
うくろまほ
(End of Turn)
うくろまほ
(End of Turn)
うくろまほ
(End of Turn)
Cast ミ-ルスト-ム ($80)
Does that apply to all elements or just those two? If it applies to all, that might explain why lightning works so good on Cagnazzo regardless of his form.
I agree that there should be a "hard" copy of this information somewhere but I'm thinking a big document like JCE's rather than a website. A website, even with the nicest CMS, is too much of a pain to keep up-to-date.
) and the status documentation.That said, anyone want to dig through every page of the forum and compile all the hacking information into one big document?

2. Sequence AA: The first instance of the Dark Elf says "ME ATTACK YOU!" (brilliant translation work, in my estimation) while performing his fire/lit/ice attack. In FF4j, this is executed with an F1 byte. In FF2us, it's executed with an F2 byte. Not sure what the difference is, but it's there.
3. Sequence E5: During the Asura battle, her Armor casting in FF4j is changed to a Cure4 casting in FF2us.
4. Sequence F1: During the Elements battle in FF4j, Valvalis performs an attack, casts Ray, attacks twice more, then casts Storm. In FF2us, she attacks, casts Ray, attacks, casts Ray, attacks, then casts Storm.
Lunar:
5. Sequence 30: Ogopogo's reflex sequence in FF4j is to attack 5 times in a row and then cast Storm. In FF2us he just attacks 5 times.
Edit: I don't think my interpretation of "F2" in the attack sequences is correct. It displays the dialogue, but doesn't do it while performing the next attack. Not sure what the difference is between "F1" and "F2". If anyone knows or figures it out, please share.