I found this via Twitch, while streaming and watching Zelda Randomizer runs. Been enjoying my playthrough so far. :) I'm in the Eblan Cave now, being hassled by constant surprise- and back-attacks from 6 bats. The darn things take a dozen actions before I can take one.
In the next version, they'll be tamed a little by popular request.
I was really confused in Troia. There weren't any plot clues, so I went to the magnetic cave, thinking something might happen. The game wouldn't let me in, saying the magnetic field made all my gear heavy, so I unequipped everything I thought was metal... same message. I went through this process several times, finally just unequipping everything (which required going back to town to sell some stuff and free up space), and it still wouldn't let me in.
Anyway, I obviously did figure it out eventually.
Glad you figured it out! I got a
lot of questions about that one. Again, next version will have some dialogue when you take the crystal, and also a reminder message in Cave Magnes. "Cecil: We have no reason to be here. We should head to Eblan as soon as possible" or something like that.
I really liked the little tweaks to the writing at Mt. Hobs and Fabul, and I loved the changes at Baron and the Misty Mountains. Edward is pretty good now, I was actually sad to see him go.
I've also gotten a lot of comments about Edward. It really surprised me how fond people are of him in this.
The difficulty balance has been okay. Scarmig was hard, but not that hard. The hardest thing has been surviving without any healing and going through potions like candy. I always feel like I'm slightly underleveled, even though I don't run from battles much.
As Grimoire mentioned, this is where I was aiming for in terms of difficulty. Able to be done without grinding with enough skill and luck but a little grinding goes a long way. I may have missed the mark a little in the underworld and made things a little too difficult, but again I'm aiming to have that fixed for the next version.
I played a lot tonight, defeated all the fiends. The game is really pretty great. It gets back to basics for a while with Palom and Porom, and I like that you also have Rosa as a Time Mage of sorts who can also do some good damage with various elements of arrows, plus the rune bow. I must admit, when I first got P&P, I was very frustrated. All the places you can go were just ruthlessly kicking my ass. So, I downloaded ff4kster and hacked the hack.
I made dark imps worth a ton of exp and gold, and gained 10 levels with P&P (and maybe 5-6 for everyone else) From then on, the game seemed balanced.
Again, this should be fixed in the next version, but I have to say I like your solution.

In the meantime, I found that they don't have too much trouble living in the Ice Cave, and Porom starts with Warp, so you can always go a little bit, warp out, go a little bit further, warp out, etc. Also getting the Bahamut's Lagoon top floor treasure (Sylvan Cave) helps a lot. There will be fewer damage floors and more secret passages in both that dungeon and the Feymarch in the next version.
It was still challenging, but I wasn't getting back-attacked every single time. I had access to Cure3 and some other good magic. Ciriatto was a tough challenge, but I did barely make it through. Honestly, the new fiends are a blast.
Thanks! I think the general consensus is that they're a little too hard though so I'm going to tone down at least Ciriatto and somewhat Draghinazzo as well and make it so that tackling them "out of order", while challenging, will nevertheless be doable, unlike it is now.
So... I've noticed with the progression of items... I feel like I wasn't supposed to have Thor's Hammer for most of the game. I'm pretty sure I got it in Baron straight away, and it was just waaaaaaay OP compared to every other hammer so far. Cid was using it the entire time I had him.
You're definitely not supposed to! How did you get it? Was it a monster rare drop maybe? Or did you get it from a chest or pot or something? (If it's the latter, that's a bug. If it's the former, well, I guess you just got super lucky).
I LOVED the ice cave. Very nicely done. I hear a lot of people complained about the damage floors... there really aren't many of them in the ice cave. They were maybe a little overdone in the Sylvan Cave, but I muttered though using about 60-70 HiPotions. The Feymarch seemed okay.
Thank FF1 for the Ice Cave. ^_^
What I'm impressed by is that no one seems to have any problems with Santa Claus being in the game. I was afraid I would get some negative response to that.
The person I was watching seemed pretty decent, but he had only just gotten to the Misty Mountains. He died a few times at Scarmiglione's second form, and decided to grind for a bit, so I stopped watching. He wasn't bad, just not used to maximizing all of his abilities at once, which the fiends seem to require. :)
Can we have a link? I loved reading Grimoire's text-based "let's play" on here, but I've been itching to watch someone play it on video.
Anyway, thanks for your feedback! It's great to hear from you again!