øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;u=431e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexf751.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=431e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexf751.html.zxhh^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ`¦DONOKtext/htmlISO-8859-1gzip8:ÖONÿÿÿÿÿÿÿÿWed, 11 Mar 2020 06:20:49 GMT0ó°° ®0®P®€§²ð®hh^tON Show Posts - lilpuddy31

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Messages - lilpuddy31

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1
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: February 24, 2018, 03:04:43 PM »
Fantastic!! Any chance we will get to see GBA bugfix compilation in the future?

Maybe. I'll have to find all of the GBA patches that are available in order to do that, though. To my knowledge, Novalia Spirit and I are the only ones that have developed them.
You will want this: http://www.ff6hacking.com/wiki/doku.php?id=ff6a:patches

AFAIK you're correct though, it's you and Novalia.  Border Crossing also has a GBA version, that's about it.

There are a few other patches over at romhacking.net as well. I don?t know if they would be of any use though

2
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: February 22, 2018, 02:28:26 PM »
Fantastic!! Any chance we will get to see GBA bugfix compilation in the future?

3
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: February 21, 2018, 08:58:12 AM »
Hey CV, I just paid a visit to Leet?s page that has his ff3 bugfix patches, noticed that he just updated Stone Cold, as well as quite a few other patches in the last month or so.  Just a heads up

Edit: and I just noticed that he posted them here in the forums as well lol

4
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: February 20, 2018, 10:13:42 AM »
I tried the latest Bug-Fix Comp, Unheadered & Headered versions just to make sure, and both seems to crash at the opening battle in Narshe after the intro when the ATB gauge of every characters becomes almost full. 

Can anyone else confirm this?  Cheers!

I can confirm this

5
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: December 28, 2017, 11:07:15 PM »
Hey C.V., I have a question for you. I just noticed your script fix patch.  I was reading over the changes, but I noticed VICKS wasn?t changed to BIGGS?  Is there a reason why? Just curious...

PS, if this was already answered in this thread, my apologies. I admittedly haven?t read through all 11 pages...

Edit: typos everywhere

6
Game Modification Station / Re: C. V. Bug-Fix Comp and C. V. Script Fix
« on: December 25, 2017, 02:38:38 PM »
Graphic bug report.

During Locke's scenario, when stealing the first green guard's clothes, Locke's guard clothes sprite becomes corrupted until the fight ends.  Normal gameplay and any battles after that though, the sprite is displayed properly

http://www.mediafire.com/file/cbtqnne4qduplv6/Final_Fantasy_III_%28U%29_%28V1.0%29_%5B%21%5D.srm

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