There is something Really strange going on here... Those three maps (and all of the maps surrounding them from how it looks) appear to be completely disfigured in your rom data. Somehow changing this to what they should be though does not change the graphic for... whatever is happening here. Now there may be a way around this.
For instance...

This was done by switching the map you go to in viewing the event to the second instance of the Ending - Palom and Leonora maps, in the Underworld section of maps.
In addition was going to the Map Info. Going to the second instance of this map, and changing the NPC Index which was 00 to 12 (In decimal, using FF4kster)
I will see in short order if this cannot be done in some variant with the other maps.

Replaced the Dwarven Castle Ending map to the Pitch Black Room. After a bit of work-arounds I got it to look perfect.
You will want to change the information in Pitch Black Room to...
Index: 7
Underground: YES
Tileset: Castle Exterior
Border Tile: 61
Tile Palette: 21
NPC Palette 1: 0
NPC Palette 2: 1
NPC Index: 23
Background: Dwarf Castle Background
Vertical Scroll - No
Horizontal Scroll No
In theory the Rydia problem should also work in that regard.