øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;u=4;area=showposts;start=1095e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexfaac-2.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&action=profile;area=showposts;u=4e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexfaac-2.html.zxžâg^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈÀKàOKtext/htmlISO-8859-1gzip0|ÖàÿÿÿÿÿÿÿÿTue, 10 Mar 2020 19:11:50 GMT0ó°° ®0®P®€§²ð®žâg^Ìà Show Posts - Dragonsbrethren

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Messages - Dragonsbrethren

1096
Gaming Discussion / Re: Final Fantasy III: Eternal Crystals Bugthread
« on: August 15, 2008, 11:02:21 PM »
 :wtf:

This guy clearly didn't test this thing at all.

1097
You know what I'd like to see on the Nintendo DS(It will never happen, I'm sure)? a 2d game with the production values of Castlevania:SOTN.

I'd say the Castlevania games on the DS are pretty close though.

Nobody's willing to put that kind of money and time into it, plus the DS 2d wise isn't as good as a PS1 anyway...

Really? I've always heard the PSX was terrible at doing 2D.

1098
I'm aware of that, it's just as soon as the DS took off they stopped producing good games for it (FF5 and FF6 Advance were the only GBA games I was interested in at all the last year or so of its life), I would've loved to see at least one more Metroid title or something.

1099
Gaming Discussion / Re: Final Fantasy III: Eternal Crystals Bugthread
« on: August 15, 2008, 03:28:07 PM »
I love this quote:

Locke gets all defensive there in Pandora's Box, turns out he was indeed born on a farm, and is quite proud of that fact.

1100
Speaking of piracy, it sure didn't kill the GBA; damn near every loose cartridge sold on eBay was a pirate, flash carts and emulators were available for its entire lifespan, and it still sold well and lasted a good number of years. I feel it was phased out a little too soon but that certainly wasn't due to piracy. The average player doesn't even know of these things.

1101
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 15, 2008, 12:04:25 AM »
That one played perfectly. (I suppose I'll stop posting that now and just let you know if they don't play :wink:)

1102
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 14, 2008, 06:26:02 PM »
Shouldn't be, really, they don't appear to be any less common than the other formations.

1103
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 14, 2008, 05:46:29 PM »
Yeah, that seems likely since these worked fine. I also watched them full screen today and that may play a part in it too, I tend to have ZSNES set to windowed whenever I'm in IRC.

1104
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 14, 2008, 05:01:09 PM »
Both of those played great. :happy:

 :edit:

Didn't watch the third yet, that wasn't there before.

 :edit:

Third played great too. :whoa:

1105
Sega is, or at least was, mega friendly to emulation.

Yep, which is why that topic over at RHDN seemed fishy to me, and in the end it turned out it had absolutely nothing to do with Sega. Believe me, if Sega wanted to go after anyone for ROM hacking it would be the Sonic hackers, they haven't used patches in years now, mostly because they use split disassemblies and the resulting ROM ends up almost completely different from the original--a patch is useless in that case.

1106
General Discussion & Support / Re: FF3USHT Bug Fixing?
« on: August 13, 2008, 09:48:25 PM »
Just letting you know I haven't had a chance to watch the movies yet, I'll let you know how they play when I do.

:edit:

The Fireball movie desynced right after it cast Safe and Wall on itself.

I'm not sure if Ultros desynced or not. Did you sit in the menu for a while after selecting an X-Potion, then used it on Relm? The movie ended at the right time so I'm guessing it was fine.

1107
Gaming Discussion / Re: SquareEnix is retarded
« on: August 13, 2008, 07:58:05 PM »
pff Thread hijackers.   :banonsmash:

I could split it and stick it in the R&D forum if it really bothers you.


Well, I meant.. if the Cure set of spells aren't affected by split damage, it would be a very big upgrade.

...but they aren't so it's not. :tongue:

1108
I was just going to reply saying the same thing.

1109
Gaming Discussion / Re: SquareEnix is retarded
« on: August 13, 2008, 07:52:29 PM »
Oh, I already knew Cure was still split, I just wasn't sure on spells that usually aren't multi-target. Those are as well.

1110
Gaming Discussion / Re: SquareEnix is retarded
« on: August 13, 2008, 07:45:19 PM »
Pretty sure it does split damage, I mainly use it with Rosa to apply Blink and Haste though, I'll verify the next time I play.