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Author Topic: If You Like Damage Tiles...  (Read 2195 times)

Deathlike2

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If You Like Damage Tiles...
« on: March 09, 2008, 05:42:58 PM »
When you cast Exit while on a damage tile, you plan on taking 2100HP damage.

This means you move/animate the equivalent of 42 damage tiles. That's a lot of insanity to be calculated.  :wtf:
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Dragonsbrethren

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Re: If You Like Damage Tiles...
« Reply #1 on: March 09, 2008, 07:40:16 PM »
 :wtf: indeed, they actually count the spinning animation as movement?

Deathlike2

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Re: If You Like Damage Tiles...
« Reply #2 on: March 09, 2008, 08:13:07 PM »
:wtf: indeed, they actually count the spinning animation as movement?

That's probably the reason. It doesn't occur in FF4A though.

There's an audio confirmation for stepping on a damage tile.. so while the audio for exiting the dungeon is taking place, you hear audio cues that tell you that multiple damage tiles are being stepped on.
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JCE3000GT

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Re: If You Like Damage Tiles...
« Reply #3 on: March 09, 2008, 08:19:21 PM »
When you cast Exit while on a damage tile, you plan on taking 2100HP damage.

I used to do that on purpose because I found it humorous. 

Edea

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Re: If You Like Damage Tiles...
« Reply #4 on: March 10, 2008, 12:51:36 PM »
LOL, wow.  Never tried that before, but that's probably because the areas with damage tiles always seem to have a back door.