Hello,
no progress so far regarding my mod, except for some thoughts on FFV bugs. Especially those which turn (almost) every battle into a joke bother me the most.
I also tried to think about approaches on how to fix those issues. However, I do not have a feasible one for every problem. Here are my thoughts so far:
Lv5 Death (Lv2 Old as well): One of the pesky ones because it ignores heavy and immunity. Plus you can use Black Shock to make some bosses vulnerable to it.
Solution: I may have overlooked something at the algorithms guide, but if I'm not mistaken, then the enemy level is not really important for both your and the enemy's damage output respectively. Therefore, I can just change the levels of bosses and heavy enemies into something like 1, so Lv5 Death and Lv2 Old will never have a chance. On top of that, I can disable the option to target enemies with Samson/Dragon Power.
EDIT: I forgot about enemies's magic attacks. So I cannot simply change the levels. I have to remove the ignorance of immunities.
Hide: Zombie + Hide + Caution + Masamune/HermesSandals = Win EVERY battle (well, maybe the Omniscient battle is an exception)
Solution: Remove Hide from the game (I really do not want to do that, but I don't see another option so far).
Magic Lamp: Odin from Magic Lamp can kill EVERYTHING
Solution: Remove the Magic Lamp from the game (I really do not want to do that, but I don't see another option so far).
Mirage Vest: Free Image status every turn as long as you got the Item command.
Solution: No clue, but it won't be that bad in my mod, because you will not be able to get 4 of them without cheating (sorry for the Spoiler^^)
I would be grateful if anyone can confirm the assumption for the Level-Solution tell me how to make Level 5 Death and Level 2 Old not ignore immunity and/or offer alternatives to removing Magic Lamp and Hide.
Peace!