Hey guys, I have a quick question for you all - in the beginning of the game where Vicks and Wedge raid Narshe blah blah blah lol I made it where they're on chocobos in the field (Narshe) but whenever they go into battle with the guards, I was wondering how you make them just fight normally on foot and not on Magitek Armor? I looked in the event script for each battle against the guards and the only thing related to the battles was this:
CC/9BA1: 4D Invoke battle, enemy set $01, background $3F (Default for this area), (mosaic effect enabled), (swoosh sound enabled)
CC/9BA4: B2 Call subroutine $CA5EA9
CC/9BA8: 42 Hide object $10
CC/9BAA: 42 Hide object $11
CC/9BAC: 45 Refresh objects
CC/9BAD: 96 Restore screen from fade
CC/9BAE: 5C Pause execution until fade in or fade out is complete
CC/9BAF: D2 Set event bit $1E80($128) [$1EA5, bit 0]
CC/9BB1: 3A Enable player to move while event commands execute
CC/9BB2: FE Return
Most of these made sense except for Call subroutine and Set Event bit, but yeah I'm just wanting to know how you make those battles fought on foot, you know just normally. Thanks guys and hopefully I was clear enough ;)
xJCSx