øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=2323.0e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexfddf.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&board=8.40e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexfddf.html.zxs$h^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈЋ�Z˜OKtext/htmlISO-8859-1gzip8:ÖZ˜ÿÿÿÿÿÿÿÿTue, 10 Mar 2020 23:52:43 GMT0ó°° ®0®P®€§²ð®r$h^íZ˜ New patch: Bland Entrance Bug fix

Author Topic: New patch: Bland Entrance Bug fix  (Read 720 times)

13375K31C43R

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New patch: Bland Entrance Bug fix
« on: January 01, 2017, 06:20:45 AM »
Hi everyone! Happy New Year! Didn't think you'd be waking up to my first patch of 2017, did you? This fixes the bug at the very beginning of the game that can be seen by changing the party leader to either Vicks or Wedge, then trying to leave Narshe. After Wedge orders you back into Narshe, Terra is shown to be the party leader again. This patch fixes that issue, and also fixes the same issue in two other places: the mine entrance, and the gate that Vicks destroys.

It also fixes a few other event bugs in this sequence. One is that Terra is facing the wrong way when you try to leave in the aforementioned way. Another is that the party can be facing the wrong way for the first battle, for instance if you enter the trigger tile from the side. Finally, it fixes another (possible) bug I noticed: the two-wave dog attack (the one right before the pincer attack) is skippable with some sneaky sidestepping around the tile that triggers it, when it's supposed to be compulsory.

:edit: July 13, 2017
Ported to PlayStation.
« Last Edit: July 13, 2017, 02:31:23 AM by 13375K31C43R »
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." -Gildor from The Lord of the Rings

Imzogelmo

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Re: New patch: Bland Entrance Bug fix
« Reply #1 on: January 01, 2017, 11:00:16 AM »
Oh man, I always side-step that battle when I play. :P
It reminds me of the "need a rest" trigger in WoR Doma Castle.

Great job on that, 13375K31C43R.
5/31/16 - I have an assembly of the battle portion of C2, relocated to the F0 bank, which has both vanilla and patch code in my dropbox. I'll be updating it with additional patches as I have time. I will *not* be releasing it publicly, but ask me for the link and I'll share.

magitek

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Re: New patch: Bland Entrance Bug fix
« Reply #2 on: January 01, 2017, 03:42:28 PM »
Nice work and happy new year to you too, Leet Sketcher!

I always sidestep that forced battle too, it's the only way of gaining 0 Exp. in the intro sequence short of killing Terra and letting the goons absorb the Exp. It probably makes sense that it shouldn't be skippable, though.

Don't feed the trolls. Use proper grammar, spelling, and punctuation. Eat your vegetables.

13375K31C43R

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Re: New patch: Bland Entrance Bug fix
« Reply #3 on: January 02, 2017, 11:54:02 AM »
I always sidestep that forced battle too, it's the only way of gaining 0 Exp. in the intro sequence short of killing Terra and letting the goons absorb the Exp.

I think that's really the only way to gain 0 EXP in the intro because at least three of those battles aren't skippable anyway.

It probably makes sense that it shouldn't be skippable, though.

I think it does. I don't really know that it's a bug per se, but I see it as one of those things that the devs meant for the player to have to do in order to progress, but they overlooked a possible workaround/shortcut. It's in the same category as the "secret bridge" in South Figaro that lets you skip part of Locke's "escape the Empire" scenario.
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." -Gildor from The Lord of the Rings

magitek

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Re: New patch: Bland Entrance Bug fix
« Reply #4 on: January 03, 2017, 05:59:47 PM »
I think that's really the only way to gain 0 EXP in the intro because at least three of those battles aren't skippable anyway.

Not quite; while the battles aren't skippable, you can run from the Guards if you kill off the Lobos and Vomammoths first! :happy:
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13375K31C43R

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Re: New patch: Bland Entrance Bug fix
« Reply #5 on: July 13, 2017, 02:24:19 AM »
:bump: PS port.
"Do not meddle in the affairs of wizards, for they are subtle and quick to anger." -Gildor from The Lord of the Rings