øAslickproductions.org/forum/index.php?PHPSESSID=so1iojs5ocdn0o2vf0tti7fbu6&topic=302.0e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexfde3.htmlslickproductions.org/forum/index.php?PHPSESSID=so1iojs5ocdn0o2vf0tti7fbu6&board=15.0e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexfde3.html.zx„ôg^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ À>#_OKtext/htmlISO-8859-1gzip0|Ö#_ÿÿÿÿÿÿÿÿTue, 10 Mar 2020 20:28:12 GMT0ó°° ®0®P®€§²ð®„ôg^‰#_ GoldenEye 007: Office Tower Map Completed

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Dragonsbrethren

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GoldenEye 007: Office Tower Map Completed
« on: February 17, 2008, 03:54:32 PM »
See the news post below for screenshots.

Download

Thanks to Wreck for correcting the texture issues with Rice's plugin, I completely forgot to credit him in the readme and don't feel like uploading the entire thing again.

Dragonsbrethren

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Re: GoldenEye 007: Office Tower Map Completed
« Reply #1 on: February 23, 2008, 08:00:28 PM »
Here are screenshots of the entire mission for those of you who can't play it:


Intro camera showing the helicopter and guards on the roof. This was almost the photo used in the mission select menu but I figured something from inside the office would make more sense.


Bond in the intro. I kind of wish I had changed the intro block so he wore the blue suit instead of his stealth gear.


This guy walks out into the hallway shortly after the mission starts and attacks you.


The storage room. The guards sneak in here to watch TV while on duty. :laugh:


Peaking into the other office through the tinted window in the storage room. Someone must've let a fly in, it's obviously getting on that soldier's last nerve.


The other side of the commandant's office.


The meeting room. No shots of the shotgun-toting, heavily armored soldiers in here, they'd kill me if I tried taking their pictures. :tongue:


Blasting one of the roof soldiers point blank with the shotgun. Yes, I'm using Wreck's blood mode code.


The ending scene where the chopper takes off. :cycle:


My best time so far. I think I set the cheat time a little too high. Note that this time was set on a separate playthrough, I never would've been able to get that good of a time after taking so many screenshots.

One thing I can't show in a screenshot is that the level's music is the unused Runway X track.
« Last Edit: February 23, 2008, 08:14:26 PM by Dragonsbrethren »