øAslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=2020.msg24432e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexfe89-2.htmlslickproductions.org/forum/index.php?PHPSESSID=5f0fck550j2m4m2fpbtkj2vkm1&topic=2020.45e:/My Web Sites/Slick Productions - FFIV Message Board/slickproductions.org/forum/indexfe89-2.html.zx‘g^ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÈ0°jÛOKtext/htmlISO-8859-1gzip8:ÖÛÿÿÿÿÿÿÿÿTue, 10 Mar 2020 04:24:09 GMT0ó°° ®0®P®€§²ð®‘g^ÿÿÿÿÿÿÿÿhÛ Japanese Title Screen

Author Topic: Japanese Title Screen  (Read 7038 times)

Rodimus Primal

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Re: Japanese Title Screen
« Reply #45 on: June 15, 2015, 01:14:03 PM »
If you are burnt out take a break!

Sometimes it happens to the best of us...

Speaking of which, did you happen to look any further into it, JCE3000GT?

JCE3000GT

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Re: Japanese Title Screen
« Reply #46 on: June 18, 2015, 09:10:23 PM »
If you are burnt out take a break!

Sometimes it happens to the best of us...

Speaking of which, did you happen to look any further into it, JCE3000GT?

Hey hey!  I haven't found much to report yet but when I get back from vacation I will take a peek.  :)

chillyfeez

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Re: Japanese Title Screen
« Reply #47 on: November 26, 2015, 02:29:19 PM »
Rodimus, try this for Namingway Edition. Hope it helps...

Rodimus Primal

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Re: Japanese Title Screen
« Reply #48 on: November 26, 2015, 10:29:10 PM »
I think something's wrong with the ips file itself. I tried patching a clean FFII US 1.1 unheadered with Namingway 1.5, then patched it over with that and still the same issue. When I hit reset it messes with the title screen too. Just to see if there was something causing it, I patched the desync patch over the clean ROM and it turned into Namingway with the Jap style title screen , and still with the issue.

chillyfeez

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Re: Japanese Title Screen
« Reply #49 on: November 26, 2015, 10:54:06 PM »
Um... It would definitely be completely impossible for the file linked here to turn a clean ROM into Namingway Edition on its own. This patch is literally only 28 bytes long and only changes ten bytes of the ROM.
For the sake of comparison, your Namingway Edition patch is 241,309 bytes long...
« Last Edit: November 26, 2015, 11:49:28 PM by chillyfeez »

chillyfeez

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Re: Japanese Title Screen
« Reply #50 on: November 26, 2015, 11:49:40 PM »
OK, to give us a complete control group, I just downloaded a fresh ffiv 1.1 ROM (from doperoms), a fresh Namingway edition patch (from rhdn), and the desync fix patch (from a couple posts above here) onto my tablet, which had none of the above.
I patched Namingway onto the clean ROM and played a new game up to the first save point (in the watery pass).
I tested it out to make sure the desync would occur when dashing onto the save point. It did, specifically when approaching from above and from the right.
Then I saved, stopped the game, and applied the desync fix patch.
Then I loaded my game, tested it again, and the fix worked. I must have dashed onto the save point twenty times at least, and not one desync.

Rodimus Primal

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Re: Japanese Title Screen
« Reply #51 on: November 27, 2015, 12:55:47 AM »
Strange. I'm using SNES9x, did the exact same thing as you and I still get the desync. I even started with a fresh save file just in case and tried on the first save point in the Antlion Cave. I also made an ips patch and its 241,319 bytes long. So the code is there, but I'm wondering what's making it work in your case and not mine.

Edit- Eureeka. Somehow, it seems to work. After I created the ips patches to ensure the differences in file size, I retested and the running routine began stopping the screen shift. I'm going to do more testing. There has to be a reason why its working now and wasn't working before. I want to make sure this can be released.
« Last Edit: November 27, 2015, 01:06:18 AM by Rodimus Primal »

Bahamut ZERO

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Re: Japanese Title Screen
« Reply #52 on: December 01, 2015, 01:15:52 PM »
Is that desync fix for dashing onto savepoints specifically for Namingway or for any project that uses User Options?

It's halfways just out of curiosity, as currently I have been using a workaround using the save point event.
I update my graphics thread on almost a daily basis, so keep an eye out for new stuff!

chillyfeez

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Re: Japanese Title Screen
« Reply #53 on: December 01, 2015, 02:42:13 PM »
Well, just for Namingway, but my understanding is that the save point desync isn't an issue with regular User Options. Am I wrong?
Namingway uses a special hybrid of User Options that I never released to the general public that is more like "hold B to dash" than the toggle in User Options.

Bahamut ZERO

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Re: Japanese Title Screen
« Reply #54 on: December 13, 2015, 07:40:59 PM »
I actually use the B button dash version as well. :) I asked about it back when I first started on FU ReMIX and you helped me out.
I update my graphics thread on almost a daily basis, so keep an eye out for new stuff!

chillyfeez

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Re: Japanese Title Screen
« Reply #55 on: December 13, 2015, 09:34:09 PM »
Oh, okay, I completely forgot about that.
Have you tried the patch yet?
If you haven't, just backup your ROM first. I'm not positive the code it uses would be exactly the same as what I did for Namingway.

Bahamut ZERO

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Re: Japanese Title Screen
« Reply #56 on: December 31, 2015, 12:57:42 PM »
Sweet! I'll give it a try in a little bit since I've got a bit of free time today  :happy:


I update my graphics thread on almost a daily basis, so keep an eye out for new stuff!