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Author Topic: Player 1 and 2 sfx difference in battle  (Read 646 times)

TheNattak

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Player 1 and 2 sfx difference in battle
« on: October 15, 2015, 04:43:51 PM »
I noticed there's a slightly different tone that the game makes when skipping to another character in battle for a player 2 controlled character, that chime sound it makes when the arrow goes over the characters head, it's a slightly different sfx or possibly just slowed down for when it does it on a player 2 controlled character. I was thinking about maybe swapping the player 1 with the player 2 just for the hell of it, but I'm having trouble locating where and how this happens even after trying to debug this. Can anyone help me track this down?