Category: JRPG

  • Open World Compared

    Whirlwind Family of Mods

    For the Whirlwind (Four-Job) Fiesta event, click here.
    For the Whirlwind family of mods, click here.
    For clymax’s projects, click here.

    This table summarizes the open worlds offered by the Whirlwind family of mods of Final Fantasy I-VI.

    Note that “⏯” represents a feature that can be toggled in game.

    ModCutscene SkipsSequence BreaksStarting VehiclesVehicle SummonWorld Warps
    Headwind2
    Upwind3
    Crosswinds2
    Downwind3
    Whirlwind2Emergency button sequence
    Tailwind1

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  • Pure Chaos Compared

    Whirlwind Family of Mods

    For the Whirlwind (Four-Job) Fiesta event, click here.
    For the Whirlwind family of mods, click here.
    For clymax’s projects, click here.

    This table summarizes the Pure Chaos playstyle as offered by the Whirlwind family of mods of Final Fantasy I-VI.

    Note that “⏯” represents a feature that can be toggled in game.

    ModConfig MenuChest RandoShop RandoEnemy RandoBonanza1Job Rando
    Headwind
    Upwind
    Crosswinds
    Downwind
    Whirlwind
    Tailwind
    1. Random bonus drops after each battle. ↩︎

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  • Trails in the Sky Remake Demo

    Post-Stream First Impressions by NeoKakarot

    NeoKakarot is a fanatic of JRPGs, anime, and DOTA with an especially soft spot for games by Nihon Falcom. You can follow Neo’s work via YouTube or Patreon.

    First Impressions

    Writes Neo:

    So after experiencing the demo of Trails in The Sky First Chapter which is a remake for The Legend of Heroes: Trails in The Sky I just had to share my initial thoughts and impressions of it for this video!

    The video is below, so check it out!

    Stream VODs

    For players who wish to check out the stream VODs of the demo playthrough, see below.

    So, what do you think? Have you played the Trails series? If so, which Trails entry is your favorite?

    This post has been viewed 17 time(s).

  • Series Showcase: No Random Encounters

    Whirlwind Family of Mods of Final Fantasy

    For the Whirlwind family of mods, click here.
    For clymax’s projects, click here. You can also follow him on YouTube.

    Final Fantasy VI: Tailwind (SNES)

    Hold A for random encounters.

    Final Fantasy V: Whirlwind (SFC)

    Hold A for random encounters.

    Requires game clear and Encounters OFF in Config.

    Final Fantasy IV: Downwind (SFC)

    Hold B for random encounters.

    Final Fantasy III: Crosswinds (FC)

    Hold B for random encounters.

    Final Fantasy II: Upwind (FC)

    Hold B for random encounters.

    Final Fantasy: Headwind (NES)

    Hold B for random encounters.

    So, what do you think? What’s your take on random encounters in JRPGs today? Comment below, or come check us out on Discord.

    This post has been viewed 21 time(s).