Category: hack entries

  • FB Neo Combo Trials by UnsolidSnake

    Achievement Proof of Concept

    To see UnsolidSnake’s developed sets on RA, click here.

    RETROACHIEVEMENTS DOES NOT PRESENT:
    https://github.com/UnliquidSnake/fbneo-combo-trials
    The first public release of the previously shown means of creating your own combo trials.
    Now includes decent error handling and full documentation of pretty much every feature at your disposal.

    • Proof of Concept game supported: Street Fighter Alpha (arcade)
    • Emulator supported: Final Burn Neo (includes derivative apps like Fightcade)
    • Modeled after combo trials in Street Fighter IV.
    • Language used: Lua
    • Framework including source code for use to support other games in the future, available and provided in Github repo.
    • Suggestions and contributions welcome.

    Related Post:

    This post has been viewed 18 time(s).

  • Embers of Mana Released

    Romhack of Final Fantasy Adventure (GB)

    To get the hack, check out the RHDN publication here.

    Says producer Ok Impala!:

    After four years, I can finally tell you all… Embers of Mana is out now! ⚔️

    Embers of Mana is a brand-new Mana adventure for the Game Boy. Embark on a grand journey filled with mystical locales, gripping story scenes, foreboding dungeons, and a sweeping soundtrack. All in the palm of your hand!

    Bonus! 90s-Style Game Boy Commercial

    This post has been viewed 13 time(s).

  • Mega Man & Bass (SFC)

    Vaporized Romhack Released

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    For the Vaporized family of mods for the Mega Man universe, click here.

    The Vaporized mod of the translation addendum of Rockman & Forte on SFC has released courtesy of clymax.

    This mod is unofficial and is unaffiliated with Capcom.

    This mod was made using binary editing in a debugging emulator. No game-specific editing tool was used.

    Release Build: Features

    The release build is available exclusively on our affiliate Romhack Plaza here.

    Every Robot Master you defeat, your Buster levels up for more damage.

    Patching Info

    1. Rockman & Forte (Japan).sfc [CRC32 5047E0D4]
    2. Aeon Genesis v1.01: MMB-E.sfc [CRC32 9EFAF9B7]
    3. Blade133bo Addendum v1.1: MMB-Usa.sfc [CRC32 BB319F69]
    4. Vaporized
    1. A copier header is needed temporarily: before applying this patching step, and only then. ↩︎

    Development Build: Features

    The dev build may become available in the clymax’s magical arcade Discord.

    Do you want to see more features added? Hop in our Discord to show your support for this project being developed further.

    Bosses no longer have invulnerability frames when taking damage.

    Challenge Dr. Wily directly, or farm the Robot Masters to power up your Buster!

    A gameplay demo of the dev build is below.

    So, what do you think? Comment below, or come check us out on Discord.

    This post has been viewed 50 time(s).

  • Mega Man 7 (SNES)

    Vaporized Romhack Released

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    For the Vaporized family of mods for the Mega Man universe, click here.

    The Vaporized mod of Mega Man 7 on SNES has released courtesy of clymax.

    This mod is unofficial and is unaffiliated with Capcom.

    This mod was made using binary editing in a debugging emulator. No game-specific editing tool was used.

    Release Build: Features

    The release build is available exclusively on our affiliate Romhack Plaza here.

    Every Robot Master you defeat, your Buster levels up for more damage.

    Development Build: Features

    The dev build is available in the clymax’s magical arcade Discord.

    Do you want to see more features added? Hop in our Discord to show your support for this project being developed further.

    The intro stage is skipped.

    Choose from eight Robot Masters instead of four at run start.

    Access the first Dr. Wily stage at run start.

    Start with all eight Robot Master weapons.

    Robot Masters are not marked as defeated at run start.

    Start with the Exit Module.

    You can exit any stage, including unbeaten ones.

    Bosses no longer have invulnerability frames when taking damage.

    Challenge Dr. Wily directly, or farm the Robot Masters to power up your Buster!

    A gameplay demo of the dev build is below.

    So, what do you think? Comment below, or come check us out on Discord.

    This post has been viewed 27 time(s).