Tag: Clovergate

  • Based Badges and Based Boards

    Auto Achievements and Leaderboards by FFV Central

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    June 25, 2026

    The FFV Central community is pleased to present Based Boards and automatic Based Badges courtesy of clymax. Manual Based Badges were previously announced here.

    The new features provide auto achievements and auto leaderboards for a select but growing number of titles on supported platforms. The platforms currently include NES and SNES.

    These new features are provided by FFV Central’s web emulator, which you can access here.

    The titles include many private romhacks and private translations of the FFV Central community. To see our supported titles, click here. For more on our distribution models, click here.

    Both scoring leaderboards and speedrun leaderboards are supported.

    A demo clip using the Whirlwind mod of Final Fantasy V is below. This one uses a speedrun leaderboard.

    For another example using the Four-Job Fiesta mod, which works with our web app here, see below.

    An example of a scoring leaderboard for Tetris on the NES.

    So, what do you think? Comment below, or come check us out on Discord.

    Related Posts

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  • Retro Achievements Announces Set Destruction Team

    Warning: May Contain Satire

    Covered at the sole discretion of clymax for sake of transparency on Retro Achievements, which was one of the aims of Moderator BahamutVoid in leaving his farewell letter not long after Administrator televandalist’s own resignation letter dropped. If you have any concerns with this coverage, please reach out to clymax directly.

    Original Link: https://retroachievements.org/forums/topic/35823?page=1

    May 9, 2026

    Because RetroAchievements can’t have enough departments, today we’re introducing another new department, the Set Destruction team!

    This department will help dumb down the difficulty of achievements even more than ever.

    And by forming another department, no member of the team will need to take personal accountability for any decisions made by the department.

    Yes, even if the decisions are total BS.

    This should help us appeal even more to the dirty RetroArch casuals who never visit our website except to register.

    Yes, we’re throwing serious players and legacy devs under the bus, yet again.

    Starting with seventeen devs and thirteen players from the community with all sorts of ideas on how to vandalize sets, this team will work to:

    • Butcher older sets.
    • Make lives even more miserable for active devs by telling them how they must make their sets.
    • Tell active devs how they must make their subsets.

    We look forward to a glorious new era of set destruction, and so should you!

    This post has been viewed 37 time(s).

  • FB Neo Combo Trials by UnsolidSnake

    Achievement Proof of Concept

    To see UnsolidSnake’s developed sets on RA, click here.

    RETROACHIEVEMENTS DOES NOT PRESENT:
    https://github.com/UnliquidSnake/fbneo-combo-trials
    The first public release of the previously shown means of creating your own combo trials.
    Now includes decent error handling and full documentation of pretty much every feature at your disposal.

    • Proof of Concept game supported: Street Fighter Alpha (arcade)
    • Emulator supported: Final Burn Neo (includes derivative apps like Fightcade)
    • Modeled after combo trials in Street Fighter IV.
    • Language used: Lua
    • Framework including source code for use to support other games in the future, available and provided in Github repo.
    • Suggestions and contributions welcome.

    Related Post:

    This post has been viewed 34 time(s).

  • Retro Achievements Suddenly Claims Achievement Logic is “Proprietary”

    New Language Silently Added to “Legal & Terms” Page

    Mirrored at the sole discretion of clymax for sake of transparency on Retro Achievements, which was one of the aims of Moderator BahamutVoid in leaving his farewell letter not long after Administrator televandalist’s own resignation letter dropped. If you have any concerns with this mirror, please reach out to clymax directly.

    Opinion Piece by clymax

    Original Link: https://retroachievements.org/terms

    February 23, 2026

    The following new section was added via a Pull Request here with seemingly no announcement made on the website (emphasis added):

    Achievement Data

    Achievement titles, descriptions, and related metadata may be referenced or reused by third parties (eg: for tracking sites or community tools).

    Achievement trigger logic (the code and conditions that define how achievements are evaluated) is proprietary to the RetroAchievements community and may not be reused, redistributed, or reproduced without explicit permission. The GPL-3 license covering the RetroAchievements web application source code does not extend to achievement data.

    This claim may be questionable for many reasons.

    Achievement [trigger] logic may not necessarily be protectible by copyright. But let’s set that aside from now.

    To the extent that the achievement logic is protectible by copyright, the copyright vests, at least initially, in the achievement author. Not in Retro Achievements.

    According to their Developer Code of Conduct here:

    Achievement Ownership

    When you publish your work you are giving it over to the community to be reviewed and reworked over time….

    This language, however, does not necessarily mean that achievement authors transfer copyright to Retro Achievements.

    Neither does it necessarily mean that Retro Achievements has any exclusive license to use the achievement logic.

    It could mean that Retro Achievements has at best a non-exclusive license to use the achievement logic.

    In that scenario, only the achievement authors have authority to decide whom else can “reuse[], redistribute[], or reproduce[]” the achievement logic.

    Retro Achievements would have no authority, under copyright, to tell any party that he or she cannot “reuse[], redistribute[], or reproduce[]” the achievement logic.

    So, Retro Achievements, what gives?

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