Category: Final Fantasy

  • Simple Chemist Mix Guide

    For Final Fantasy V (SFC)

    You can follow Ivor Biggun via YouTube.

    The Chemist is one of the most powerful jobs in the entire game, having some knowledge of just a few of the many mixes will carry you a long way even with some of the worst job compositions. This short guide only intends to cover the most vital mixes, though I’ll attempt to cover as many as I can.

    Mix #1: Dragon Power

    Image Source: Final Fantasy Wiki

    Dragon Power is bar none the best mix in the game, the added bonus of it is that it’s stackable meaning it can be used more than once. The combination boosts the level of the selected party member by 20, which increases your damage output tenfold. 3-4 of these will easily have you breaking the damage cap, trivialising every boss fight you might have.

    This mix requires a Potion and a Dragon Fang, the former easily purchasable in about any shop through all three of the game’s worlds and the latter can be farmed from Mini Dragons (World 1), Drakenvale’s Zombie Dragons (World 2) and the Interdimensional Rift (World 3/Merged World). Zombie Dragons are the best way to grind for them, being undead allows you to easily make use of jobs like the Bard with the Requiem’s Song to make short work of them, or the Apollo’s Harp if you’re in World 3.

    The much more cheaper and available alternative is Samson’s Might, requiring only a Holy Water (Revivify in some translations) and an Antidote. It effectively functions the same as Dragon Power but only gives 10 levels instead of 20, though it still serves as a reliable and cheap alternative.

    Mix #2: Giant’s Drink (Goliath Tonic)

    Image Source: Final Fantasy Wiki

    Another mix that utilises Dragon Fangs is the Giant’s Drink, which is the combination of a Dragon Fang and Elixir. This combination doubles the HP of the selected party member, and serves as another very vital mix to keep in the back of your mind especially for parties with low health pools who are going against bosses that can wipe them out easily, such as Neo Exdeath’s Almagest. Elixirs can be farmed from Crystal Dragons in the very end of the Interdimensional Rift just before you face Exdeath, refer back to the previous entry for tips on grinding Dragon Fangs.

    Mix #3: Kiss of Blessing

    Image Source: Fandomspot

    While best known as being a SFC/SNES exclusive bug allowing players to skip Exdeath’s second phase, it also boasts itself on being one of the best mixes for parties with a strong physical attacker. By combing a Maiden’s Kiss and a Holy Water, your selected party member will be berserked, given haste, AND given image. This easily makes your best fighters near unkillable, with only the setback of them being stuck in a berserker state. Though it seems situational, this mix should never be slept on when you want easy and fast damage during a tough boss encounter.

    Mix #4: Resurrection

    Image Source: Final Fantasy Wiki

    Here’s a mix that requires no grinding on specific enemies or anything of the sort, the Resurrection mix. By combining a Potion and a Phoenix Down, you can give your KO’d party member a complete restore at a cheap cost! No need to manually revive them with a regular Phoenix Down and then heal them, now you can do it in one fell swoop.

    Mix #5: Life Shield

    Image Source: Final Fantasy Wiki

    Have you ever been instantly killed and thought it was completely unfair? Well the chemist once again proves its effectiveness as it has a mix to deal with that as well! By mixing a Phoenix Down and a Holy Water, you’re now immune to any form of Instant Death attack, on the side you also gain an immunity to Gravity attacks!

    “But”, you may be asking, “how many more mixes are there really?” and to that I say far too many for me to cover in this short blogpost. However, if you’d like to know more with an added visual guide and commentary, the Final Fantasy V Youtuber Suprapika has an excellent video covering many of them, including all the best ways to farm the necessary ingredients. His video can be found below.

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  • Four-Job Fiesta of Final Fantasy V

    Backstory with Player Highlights by clymax

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    Logo credit: FourJobFiesta.com.

    See the sections below. A playlist is also available here.

    Four-Job Fiesta 2023

    Job rolls from FourJobFiesta.com.

    Played on Retro Achievements.

    Four-Job Fiesta 2024

    Job rolls from FourJobFiesta.com.

    Played on Retro Achievements.

    I found the events pretty lackluster.

    This was despite my fondness for FFV.

    And this was despite the efforts of the event organizers.

    So I decided to make my own event and mod.

    For more on the new event, see here. Or you can see the next sections.

    Later, I even formed a team that made a second new event and mod that streamlines the classic Fiesta. You can learn more about that event here.

    Whirlwind Challenge Runs in 2024

    These runs predate the Whirlwind Fiesta mode and event.

    Random job per level up.

    Played using Whirlwind mod version 0.50.

    Random job per level up.

    Played using Whirlwind mod version 1.73. Full run is shown.

    Whirlwind Fiesta 2025

    Whirlwind Vanilla game mode.

    Played using Whirlwind mod version 3.11.

    Random job per level up.

    Played using Whirlwind mod version 3.24. Full run is shown.

    Whirlwind Fiesta 2026

    Aflame Vanilla game mode with Order flagset.

    Played using Aflame mod version 0.16. Full run is shown.

    Classic Fiesta 2026

    Runs year-round from January to December.

    Teaser Trailer

    Longplay series by Ivor Biggun: playlist

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  • Ultima Derby

    Brought to You by the FFVI: Worlds Collide Community

    Credit for all images: FFVI: Worlds Collide.
    Check out their Discord for the latest details.

    Intro to the Event

    The Game Lineup

    The Main Event

    Important Dates

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  • Way of the Samurai’s English Fan Translation Enters Early Access

    Japanese Mod of Final Fantasy V (SFC)

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    An English fan translation of FFV: Way of the Samurai has entered early access courtesy of clymax. Way of the Samurai is our localized name for the mod.

    The Japanese name of the mod is FF5r The SAMURAI. The mod is by Time Mage (時魔道士). The original Japanese version of the mod can be found here.

    The mod is based on FFV: Autumn Challenge and spans two roms.

    Check back later for more info on the mod.

    The English translation is in the form of a new compatibility bridge to Serity’s compatibility bridge to the RPGe fan translation of FFV vanilla.

    Without the new compatibility bridge, the mod crashes during gameplay.

    The translation is a private mod of the FFV Central community. The private mod is on the rotation of mods that can be obtained through our Whirlwind Fiesta annual summer event. The private mod is also available via Game Jolt.

    For patching instructions, project status, or other assistance, please check us out on Discord. A teaser trailer is below.

    Changes from Autumn Challenge

    Time Mage’s notes on changes, machine translated courtesy of clymax along with annotations added by clymax in curly braces:

    The ABP required to level up your job is generally low, with a few exceptions.

    You can learn from any job.

    Like the Freelancer and Paladin, the Samurai
    inherits the best stats from the jobs they have mastered.
    The default abilities of a mastered job, such as hidden passages, magic barriers, and knowledge of potions, are available to all jobs.

    Samurai {replaces Knight}

    The second command is [Special Move].
    When your job level reaches 8,
    the second command changes from [Special Move] to [Fan].

    Job Trait:
      Both Hands
      White Bird

    !A piercing
      attack that ignores defense.

    !Special Move (Finishing Move)
      Area Slash Deals the same damage as a normal attack to all enemies, but reduces their HP by 1/8. Hit rate 100.
      Swallow Reversal Deals approximately twice the damage of a normal attack to one enemy, but reduces their HP by 1/8. Hit rate 100.

    Samurai equipment
      : Can be equipped with a sword, Japanese helmet, Japanese armor, and Japanese shield.

    !Secret Technique
      Vacuum Slash: Deals approximately twice the damage of a normal attack to all enemies, but reduces
      their HP by 1/8. Accuracy: 150 One-Hit Kill: Deals approximately four times the damage of a normal attack to a single enemy, but reduces their HP by 1/8. Accuracy: 150

    !Jinpuu (Windstorm):
      Deals damage equal to the user’s current HP to all enemies a random number of times.

    Ryujin (Dragon God): Grants the effects
      of Counter, White Feather Catch, Vigilance, Preemptive Attack
      , Haste, Protect, Shell, and Levitate
      (only effective when set as the third command).

    Knight {replaces Samurai}

    Job trait:
    Dual wield

    The second command is White Magic, and
    the fourth command is Shield.

    When your job level reaches 6,
    the first command changes from “Attack” to “Double Slash”.

    !Double Slash (Two-hit slash) Attacks twice

    !Holy Sword Technique: Different techniques are unleashed depending on the number of enemies.

    When your job level reaches 8,
    the first command changes from “Double Slash” to “Holy Sword Technique”.

    Monk
    ! Charge (second command) now has a shorter waiting time.

    Thief
    ! Throw it! It’s the third one.

    Dragoon
    ! Jump: Deals 4x damage when equipped with a spear.

    Berserker
    Axe-type weapons have a higher hit rate and less damage variation.
    First strike. Empty. Empty. Melee.

    White Mage
    Dispel and Reflect become Blue Magic
    , and mastering them levels up the Knight’s White Magic.

    Time Mage
    Job Trait : Can equip the Anti-Slow Rod, making them immune to Slow and Stop.

    Red Mage (Shirokuro-ma)
    Can learn spells up to level 1, meaning they can use both White and Black magic up to a maximum of level 4, but
    they cannot learn Consecutive Magic.

    Blue Mage

    The Moon Flute
    can be cast on either friend or foe, single target or all targets. It can also be used to remove the effects of Investigate, Analyze, and Learn.

    The Magic Swordsman’s
    magic sword can be cast on a single or all allies.
    The magic barrier activates when HP is at 1/4.

    Hunter
    ! Barrage of attacks (5 consecutive attacks)

    Paladin {replaces Mimic}
    ! Consecutive Magic

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