Category: Final Fantasy

  • Fiesta Randomizer by solidification, clymax, and xJ4cks

    Four-Job Fiesta Runs of Final Fantasy V

    solidification is a prolific creator of fan-made achievements across different game genres and especially in the world of Final Fantasy mods. You can follow solidification’s set-making journey here.

    clymax is a solo modder who has created numerous respinners for JRPGs and other genres primarily via binary editing. You can find clips of his work on his YouTube channel.

    xJ4cks is the producer of the Clean series of mods and is a core member of the translation team for FFV: Heroine Trilogy. You can follow the work of xJ4cks here or check out his bio here.

    For a glossary of terms, click here or see the Related Post below.

    This a randomizer for people who want to just play random challenge runs in Final Fantasy V:

    • while having the option to automatically enforce game rules and grant challenge rewards via a romhack when played via our web emulator;
    • without logging into Twitter (clip) or registering for a user account,
    • without waiting on a bot,
    • without trying to find some hidden, obscure link, and
    • without getting yelled at by some guy who’s more interested in whatever stupid book he’s trying to peddle because he definitely does not care about Final Fantasy V anymore and just coasts on being the “main man” for Four Job Fiesta.

    Brought to you by team Fiesta Redux of FFV Central:

    Frontend and randomization algorithms by solidification

    Romhack and web-server and emulator integrations by clymax

    Form Stylesheet and Javascript by xJ4cks (blog)

    Jobs Unlock:

    Does not affect randomization. Our web emulator currently only supports “At Game Start”, so choose it to give yourself the option of auto badges and leaderboards by playing in our web emulator. Doing so restricts you to certain flagsets. Also, “At Game Start” cannot be rerolled until your run is marked completed.

    Run Type:

    Rod Breaking:

    Options:

    • Berserker Multiplier x0

    Related Posts

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  • Sora’s Streaming Roadmap

    Spreading Awareness of the World of JRPG Romhacks

    Sora is a streamer aiming to bring more awareness to the awesome romhacks out there like FFVI: T-Edition, Chrono Trigger+, FFIV: Ultima Plus, Secret of Mana+, etc. You can follow Sora via YouTube or Twitch or check out his streaming roadmap here.

    Roadmap

    Next two games I will be streaming live.

    Click on the screenshot for more info about the romhack.

    Secret of Mana Plus Stream Next one Saturday Night 8/29 on both Twitch and Youtube at 7pm pst. I may on Saturday do an earlier stream as well stay tuned will update when I do.

    Playthrough: 1st
    Final Fantasy V Odyssey Stream Sunday at 7 pm pst on both Twitch and Youtube. I may do an earlier stream on Sunday then the usual one so stay tuned will update when I do.

    Playthrough: 1st

    Completed

    Click on the screenshot for more info about the romhack.

    Chrono Trigger Plus

    Playthroughs: 1st 2nd
    Final Fantasy VI: T-Edition

    Playthroughs: 1st 2nd EX
    Final Fantasy V: Whirlwind

    Playthrough: 1st
    Final Fantasy IV: Ultima Plus

    Playthrough: 1st

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  • FFVA: Action Growth Released

    Romhack of Final Fantasy V Advance (GBA)

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    Says hack author Retch in an RHDN submission here:

    Features

    • Characters grow according to what they actually do in battle
    • Physical combat can improve Strength, Agility, and Attack
    • Magic use can improve Magic and Max MP
    • Taking, blocking, and avoiding attacks can improve Stamina, Defense, Evasion, Magic Defense, and Max HP
    • Stat growth is somewhat randomized, so qualifying actions create a chance for growth rather than guaranteeing an increase every time
    • Characters can develop in very different ways depending on how they are played
    • A mage can become physically capable through physical combat
    • A warrior can become more magically capable through repeated magic use

    Retch adds the following:

    Combat Rank

    Traditional character Levels are replaced by Combat Rank.

    Combat Rank ranges from 1 to 99 and is based on permanent development in:

    • Strength
    • Agility
    • Stamina
    • Magic
    • Attack
    • Defense
    • Evasion
    • Magic Defense

    Combat Rank supplies the Level-like value still needed by Final Fantasy V’s battle formulas. Monsters continue using their normal Levels.

    So, what do you think? Are you a fan of Final Fantasy II on the Famicom? Comment below, or come check us out on Discord.

    This post has been viewed 28 time(s).

  • Odyssey Enters Open Beta [Update: Released]

    Romhack of Final Fantasy V (SFC)

    You can follow the work of HatZen08 via RHDN.

    Sora is a new streamer aiming to bring more awareness to the awesome romhacks out there like FFVI: T-Edition, Chrono Trigger+, FFIV: Ultima Plus, Secret of Mana+, etc. You can follow Sora via YouTube or Twitch.

    Mod sampler livestream brought to you by Sora. Full playthrough may be coming soon—check his streaming roadmap here.

    Update: the hack has been published on Romhack Plaza here courtesy of clymax.

    Says hack author HatZen08 on this respinner in a forum post on FF6Hacking here:

    It is a built-in randomizer. After the name setup, all characters will be randomized. Each different name should create a different setup. You can’t change their jobs or abilities.

    The ‘row’ and ‘def’ commands were changed to ‘fray’ and ‘heal’. ‘fray’ will attack a random enemy with a fight command and ‘heal’ will recover[] half of the caster hp. It is designed to be a basic attack/healing if nothing better is available.

    The first command will be a random menu-alike ability, like white, black, throw, sing, drink, etc. The other three comands will be abilities without menu, like dance, gaia, flirt, guard, etc.

    The weapons and gears that the characters can equip were randomized as well.

    The jobs were updated and have old, new or updated traits. Those traits can change the behaviour of the ‘fray’ and ‘heal’ commands and add unique quirks to the characters.

    Demo clip courtesy of clymax.

    Regarding a recent update, version 1.1, HatZen08 adds:

    I updated the project. In summary, the changes were new/updated abilities and new counter traits. Instead of counter only with the ‘fight’ command, others commands can be used as counters instead of only ‘fight’.

    For balance and to add the new counters i changed the traits by job.

    The hack incorporates the GBA Script Port addendum to the RPGe translation.

    Additional documentation is slated to be provided on the release of the hack.

    Update: the documentation and even assembly source are now included, available on FF6Hacking here.

    Related Post

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