For clymax’s projects, click here. You can also follow him on YouTube or Twitter.
Sequel to the game inspired by Final Fantasy V (SFC) and Bomberman 64 (N64).
Key features according to a newswire from Gematsu:
The threat-based tactical combat of Crystal Project returns in a new world with new challenges.
Manage Threat to control which party member a monster will attack in this telegraphed combat system with no hidden information: preview turn order, damage, and probabilities.
Platform around an open world with no loading screens and no invisible walls. Find your own path forward.
No random encounters. No permanent missables. Explore at your own pace.
A distinct adventure: no need to play the original Crystal Project first.
For clymax’s projects, click here. You can also follow him on YouTube or Twitter.
Writes the founder of Zophar’s Domain in a post here:
I’m excited and proud to announce that I’ve been granted an interview with zsKnight, the original creator and half of the original lead programming team for ZSNES.
We first covered this emulator back in October of 1997, and we were honored to host the official ZSNES mirror site here on Zophar’s Domain.
The interview lasts just over 90 minutes and we cover such topics as why zsKnight created the emulator, his favorite titles, a new gaming project he’s working on, his thoughts around the iconic “snow” effects and so much more!
Check out zsKnight’s new game here, or you can follow him on YouTube.
For a Let’s Play video, see Jeff Gerstmann’s below.
Bonus Edit for AVGN fans
What are your favorite memories of ZSNES or Zophar’s Domain? Comment below, or come check us out on Discord.
The Indie RPG that Began as a Romhack of Final Fantasy VI
ppml is an indie dev and hacker best known for Final Fantasy Jobs, a comprehensive hack of Final Fantasy VI. This post is by ppml with minor edits by clymax for publication.
I wanted to share a brief introduction to Dualia, the RPG I’m developing.
It originally began as a Final Fantasy VI ROM hack, but due to the project’s ambitious scope, I ultimately decided to abandon the hack and instead build a full game from the ground up.
What is Dualia?
Dualia is an indie RPG inspired by classics like Final Fantasy and Bravely Default.
In development for over three years, it features 18 playable characters—each with their own story, motivations, and ideology—facing a looming catastrophe.
Your choices will shape the fate of the party and the world itself.
Narrative Focus
The story offers multiple perspectives within a conflict between allied nations that can’t agree on how to confront a greater threat.
Roles shift over time, and some characters may even change sides.
Character & Combat
Each hero is based on a distinct profession with a unique combat style.
Elemental weaknesses also affect your party, triggering status effects tied to personality—such as “rebellion” or “loss of faith.”
Decision & Battle Systems
The game branches based on decisions made throughout the story.
The battle system allows players to store or spend turns, centered around the Crystal—granting extra turns, reviving allies, and evolving into powerful summons.