Category: metroidvania

  • What if Samus Aran from Super Metroid Explored Dracula’s Castle in Symphony of the Night on the PlayStation?

    AI-Assisted Romhacking Project Seeks to Provide Answers

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    Says project creator monkilabs:

    What if Samus Aran explored Dracula’s castle?

    Metroidvania: Symphony of the Night is a fan mod for Castlevania: Symphony of the Night (PS1) that replaces the hero with Samus from Super Metroid, Speed Booster, Shinespark, Morph Ball, Grapple Beam, Screw Attack, beam combos, Super Metroid–style equipment screen and map, all inside the original castle (and the inverted one).

    Coming soon on PS1.

    The project creator continues:

    AI Disclaimer

    I don’t want to mislead anyone about how this project is made. I use AI to speed up the coding, which lets me move fast as a solo developer. I review, test and ship all the generated code myself. I teach Python and C and do research at a university for a living, so while I’m not an expert in this kind of project, I’m learning a lot by working within the limits of the PS1 hardware.

    Apart from the code, NO generative AI tools are used for the game’s music, sound, sprites or art. Most of it is tweaked from the original source material, and the completely new parts were drawn or recorded by me (I’m not a 16-bit artist, so I’m doing the best I can).

    This project wouldn’t be possible without the amazing work of the sotn-decomp team (github.com/Xeeynamo/sotn-decomp). Thank you so much for sharing it.

    This is a non-commercial fan project. It is not affiliated with, endorsed or sponsored by Konami or Nintendo. Castlevania is a trademark of Konami; Metroid is a trademark of Nintendo. The mod will be released only as a patch, you will need your own legally obtained copy of the game.

    So, what do you think? Comment below, or come check us out on Discord.

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  • Demon’s Crest: Item Randomizer Released

    You can follow clymax’s projects via FFVC or YouTube.

    The Demon’s Crest: Item Randomizer mod for the NES has been released courtesy of clymax.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new seed.

    A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt.


    Release Build: Features

    The first few major items are randomized. Duplicates are allowed.

    Development Build: Features

    All major items are randomized. Duplicates are still allowed.

    So, what do you think? Is Demon’s Crest more enjoyable than the games from the series of Ghosts ‘N Goblins, which it spun off from? How does the game compare to other Capcom games with RPG elements?

    This post has been viewed 40 time(s).

  • Super Adventure Island II: Item Randomizer Released

    You can follow clymax’s projects via FFVC or YouTube.

    The Super Adventure Island II: Item Randomizer mod for the NES has been released courtesy of clymax.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new seed.

    A release build for Romhack Plaza is being considered, or you can get early access to the dev build on Game Jolt.

    Release Build: Features

    All the gates have been pre-opened.

    Development Build: Features

    Shove, Up Jab, and Down Jab are pre-learned.

    The King is pre-marked as having been talked to.

    Random encounters have been disabled.

    Non-boss items have been randomized. The randomized item is shown on pickup. Seeding not yet supported.

    You will now start with 100 gold even though you can’t talk to the King.

    Coin pickups boosted to 10x in value.

    The rock on Poka-Poka Island has been pre-broken. This is because stronger weapons don’t break the rock.

    So, what do you think? Are you a fan of the Adventure Island or Wonder Boy series? If you’ve played Super Adventure Island II, how does it compare to Wonder Boy in Monster World?

    This post has been viewed 58 time(s).

  • Legacy of the Wizard: Item Randomizer Released

    You can follow clymax’s projects via FFVC or YouTube.

    The Legacy of the Wizard: Item Randomizer mod for the NES has been released courtesy of clymax.

    The base game is the Western localization of Dragon Slayer IV: Drasle Family.

    Like all of clymax’s rando mods, it’s a self-randomizer, so just simply reset the game to play a new seed.

    You can pick up the release build on Romhack Plaza here or get early access to the dev build on Game Jolt. Our sister Discord1 is available for support.

    1. Battle of Olympus Central Discord here. ↩︎

    Release Build: Features

    Regular attacks will no longer cost magic.

    Development Build: Features

    Items have been randomized. Seeding not yet supported.

    So, what do you think? Where does Legacy of the Wizard rank among adventure games on the NES? How does it hold up today?

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