Category: Nintendo

  • Paper Mario: Star Nova Released

    Total-Conversion Mod of Paper Mario (N64)

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    According to creator NicTube on his Itch page:

    Paper Mario: Star Nova is a full-scale story-based Paper Mario 64 mod made by me (NicTube).

    Mario somehow ends up at Stellaria, a sacred kingdom of many mysteries…

    Get ready for…

    • Multiple new chapters
    • Entirely new story & lore
    • Brand-new world
    • New Characters
    • New Partners
    • New Enemies/Bosses
    • 70+ New Star Pieces!
    • ..and more!

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  • Smash Brothers Fangame “Project Ultibyte” Reaches Beta

    Gilgamesh and Exdeath featured as NPCs

    You can follow the work of Code Hunter via YouTube, the web, Twitter, or Discord.

    Project website: https://projectultibyte.netlify.app

    Game engine: Smash Bros. Crusade (built over Game Maker)

    Engine mechanics: blend of Melee and Brawl

    Says the developer Code Hunter:

    Project Ultibyte – Beta 1.0 Official Trailer

    Project Ultibyte is a retro-inspired indie fighting game mod developed as a standalone fan project by Code Hunter. This Beta 1.0 trailer showcases the core gameplay, classic arcade aesthetics, and fast-paced combat inspired by legendary console and arcade fighting games.

    This is a non-profit fan-made project mod, created by fans for fans, and developed independently from Smash Bros Crusade or any other fangame directive. Project Ultibyte aims to capture the essence of classic retro gaming while delivering modern melee-focused gameplay, carefully tuned for each character.

    The game draws inspiration from iconic eras and platforms such as arcade machines, NES, SNES, Mega Drive, PC Engine, Atari systems, and classic console fighters, blending nostalgia with competitive mechanics.
    This project is still a work in progress, with much more content planned for future updates.

    🎮 Current Status: Beta 1.0
    🛠️ Genre: Retro Fighting Game / Indie
    👾 Style: Arcade / Pixel / Melee-focused Combat

    So, what do you think? Which character is your favorite on the roster? Comment below, or come check us out on Discord.

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  • Star Beasts: Comet Version Released

    Hack of Pokémon Blue (GB)

    News of the latest major release of the Star Beasts hack is brought to us courtesy of our contributor YeOldeLoremonger (RHP), who designed the town layouts and gave feedback on the overworld and world map in the release.

    It is believed that Asteroid version will no longer be supported moving forward. Meteor version previously already had its support dropped.

    Project lead Soul Valor (RHDN) gives the following update via PokeCommunity forums. You can find the Github repo here.

    Worked on over the course of more than half a decade, Star Beasts is a Gen 1 total conversion and homage to the first generation of Pokémon games.

    Started as a passion project to make a playable version of Vast Fame’s Shi Kong Xing Shou for English speaking audiences, Star Beasts became its own project with entirely new fakemon designs and a new region.

    Star Beasts 3.0.: Comet Version features an entirely new Dex of Fakemon and a mostly new region (Relas) with a focus on exploration.

    Some of the new features are as follows:

    • A completely overhauled soundtrack! Almost none of the music from the original games remains!
    • An overhauled Pokedex, complete with backsprites, that fixes balance issues and replaces uglier designs and makes older evolutionary families more consistent.
    • Even more overhauled movesets, with even more new moves!
    • The Fairy, Steel and Dark types!
    • A new region, Relas!
    • New types of trainers with different rosters and improved AI!
    • More dialogue and areas than the original games!
    • Rebalancing of the game to make it more accessible to newcomers, including plenty of NPCs that give you hints on where to find rare Star Beasts! And, as if that weren’t enough, there’s documentation on every Beast! (Although the game is best experienced blind, use your discretion!)
    • Various quality of life improvements, such as an experience bar!

    So, what do you think? Comment below, or check us out on Discord.

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  • How ZSNES Changed SNES Emulation Forever

    Interview with ZSNES Creator zsKnight

    For clymax’s projects, click here. You can also follow him on YouTube or Twitter.

    Writes the founder of Zophar’s Domain in a post here:

    I’m excited and proud to announce that I’ve been granted an interview with zsKnight, the original creator and half of the original lead programming team for ZSNES.

    We first covered this emulator back in October of 1997, and we were honored to host the official ZSNES mirror site here on Zophar’s Domain.

    The interview lasts just over 90 minutes and we cover such topics as why zsKnight created the emulator, his favorite titles, a new gaming project he’s working on, his thoughts around the iconic “snow” effects and so much more!

    Check out zsKnight’s new game here, or you can follow him on YouTube.

    For a Let’s Play video, see Jeff Gerstmann’s below.

    Bonus Edit for AVGN fans

    What are your favorite memories of ZSNES or Zophar’s Domain? Comment below, or come check us out on Discord.

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