Category: spotlight

  • Open World Compared

    Whirlwind Family of Mods

    For the Whirlwind (Four-Job) Fiesta event, click here.
    For the Whirlwind family of mods, click here.
    For clymax’s projects, click here.

    This table summarizes the open worlds offered by the Whirlwind family of mods of Final Fantasy I-VI.

    Note that “⏯” represents a feature that can be toggled in game.

    ModCutscene SkipsSequence BreaksStarting VehiclesVehicle SummonWorld Warps
    Headwind2
    Upwind3
    Crosswinds2
    Downwind3
    Whirlwind2Emergency button sequence
    Tailwind1

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  • Pure Chaos Compared

    Whirlwind Family of Mods

    For the Whirlwind (Four-Job) Fiesta event, click here.
    For the Whirlwind family of mods, click here.
    For clymax’s projects, click here.

    This table summarizes the Pure Chaos playstyle as offered by the Whirlwind family of mods of Final Fantasy I-VI.

    Note that “⏯” represents a feature that can be toggled in game.

    ModConfig MenuChest RandoShop RandoEnemy RandoBonanza1Job Rando
    Headwind
    Upwind
    Crosswinds
    Downwind
    Whirlwind
    Tailwind
    1. Random bonus drops after each battle. ↩︎

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  • Trails in the Sky Remake Demo

    Post-Stream First Impressions by NeoKakarot

    NeoKakarot is a fanatic of JRPGs, anime, and DOTA with an especially soft spot for games by Nihon Falcom. You can follow Neo’s work via YouTube or Patreon.

    First Impressions

    Writes Neo:

    So after experiencing the demo of Trails in The Sky First Chapter which is a remake for The Legend of Heroes: Trails in The Sky I just had to share my initial thoughts and impressions of it for this video!

    The video is below, so check it out!

    Stream VODs

    For players who wish to check out the stream VODs of the demo playthrough, see below.

    So, what do you think? Have you played the Trails series? If so, which Trails entry is your favorite?

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  • Hacking Academy

    Pilot Program Launched

    For clymax’s projects, click here. You can also follow him on YouTube.

    Are you a beginner interested in learning how to hack roms of your favorite games? Having trouble grasping assembly coding on your own? Read on!

    Registration

    1. To join the hacking academy, the player warrants that he or she is new to romhacking. Coding experience in another discipline, e.g., web development, is OK.
    2. The player must not have had any publicly released hacks in the player’s name, in a way that credits the player as a hacker.
    3. The player must have passion for or fondness for the Final Fantasy franchise.
    4. Sign-ups are taken via a dedicated thread in the Discord. Please note, a player may be denied entry for any reason or for no reason.
    5. Especially for the pilot, enrollment may be limited and subject to availability.

    Making Your Hack

    1. If a player is accepted into the academy, the player will be given one calendar year to make a new romhack.
    2. The romhack should be of one of the following games: Final Fantasy I-VI.
    3. The romhack should be for one of the following systems: NES, SNES, and GBA. To be clear, Pixel Remaster (Steam/PC) versions are not accepted.
    4. The romhack can be any type of hack. Examples include comprehensive, improvement, levels, graphics, sound, bugfix, etc.
    5. The player is required to submit a hack description and seek approval by one or more mentors before commencing work on the hack.
    6. Please note, hack descriptions that correspond closely to a feature in one of clymax’s private hacks will likely not be approved.
    7. Important: assembly coding MUST be used in making the hack. Using an assembler and using binary editing are both OK. To be clear, only using game-specific tools is not acceptable for purposes of this program. Using such tools in conjunction with assembly coding is OK.
    8. Choice of debugger must be approved by one or more mentors. This is to ensure availability of a mentor well-versed in the debugger chosen by the player.

    Evaluation and Awards

    1. The player is required to submit the hack by the one-year deadline for evaluation by one or more mentors. The player may be required to explain how the hack was made.
    2. Hacks will be graded on a pass/fail basis. Please note, the decision is final and cannot be appealed.
    3. If the hack passes evaluation, the player will receive the “Certified Hacker” title from FFV Central’s Hacking Academy. Title recipients will be memorialized on the website. The title will also have a corresponding Discord role. The hack that passes evaluation will also be commemorated in a Hacking Academy Hall of Hacks on the website. This will also constitute the player’s graduation from the Hacking Academy.
    4. The player retains any and all rights related to his or her work on the hack. We kindly ask that FFV Central be given credit alongside the player in the hack, but this by no means a requirement and is up to the player.
    5. Terms of the program are subject to change from time to time to suit the needs of program.

    So, what do you think? Comment below, or come check us out on Discord.

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